BTW, i have 2 open spaces on my team, so if anyone wants a free plat badge, give me a call.
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BTW, i have 2 open spaces on my team, so if anyone wants a free plat badge, give me a call.
New Soraka is moe as fuck :D
In other news, i just got a one week ban for fucking nothing...
http://euw.leagueoflegends.com/tribu...e/247574/#nogo
Anyone got an alt with Rengar? I was training jungling with him before this shit happened.
Dominion match? perma ban imo.
I was bored, sue me.
It was hilarious because the retards were going out of their way to run to their deaths while i just defended bot and got legendary. We still lost obviously but it was lulzy.
First week attempting to learn LoL.
http://i.imgur.com/1PkPn.jpg
Not a bad start :]
Nice job, do you like Ryze? i feel he`s been nerfed too hard.
Assertin - if you find LoL to be a bit too easy(after playing a bit at lv 30) check out Dota2 - it is harder, and with some champs you have to micro few units(max 12 if i recall correctly).
Dat ashe.
Pretty much. In fact, I specifically recall 3 of those 6 wins of mine were when one of my teammates DCed. Playing as Ryze, I'm usually about 2 levels above every other player in the game, and I usually have at least a 2:1 or better kill:death ratio.
I've also been using Mundo, but I either do really well with him, or really terrible.
http://i794.photobucket.com/albums/y...pleDiamond.png
Finally got triple diamond.
Congratulations! Would you mine playing some game`s for my 5`s team? we`re trying to get gold.
What's your thought on this build for Taric? I've been trying to play him but I don't feel very tanky.
Am i late for the Nadouku dick hugging party?
Protip assertn, don't use mobafire for anything. Use solomid or lolpro.
Sorry, I'm full on teams or else I would.
I think it looks fine, but it surely lacks in your beginning tankiness. What I run is:
3x Greater Quintessence of Avarice (+1 gold per 10 seconds).
9x Greater Seal of Resilience (+1.41 armor).
9x Greater Glyph of Warding (+1.34 magic resist).
9x Greater Mark of Resilience (+0.91 armor).
For masteries, I go:
OFFENSE: 1
1 point into Summoner's Wrath
DEFENSE: 21
3 points into Resistance
3 points into Hardiness
2 points into Tough Skin
4 points into Durability
3 points into Vigor
1 point into Veteran's Scar
2 into Indomitable
3 points into Honor Guard
1 point into Juggernaut
UTILITY: 8
1 point into Summoner's Insight
3 points into Expanded Mind
1 point into Improved Recall
3 points into Meditation
I would never go mana regeneration runes on any support because mana regeneration runes suck so bad now. It's okay for solo middle lanes where experience is faster and scaling mana regeneration could be viable, but after the nerf Riot did on them, I feel they aren't even good anymore and a waste of rune slots.
For items, I would go:
3 Wards of Sight
2 Potions of Health
1 Faerie Charm
1 Boot of Speed
More Wards of Sight
Philospher's Stone
Heart of Gold
Kage's Lucky Pick (if you're doing fine in laning phase)
Ninja Tabi or Mercury Treads (depends on their team composition)
More Wards of Sight
Oracle's Elixir (afford it when you can)
Aegis of the Legion
Shurelya's Reverie
Randuin's Omen
Zeke's Herald
That's funny, that's my exact Taric build as well.
I may decide to rush PS before boots depending on the match up though. I usually also prefer to level up the heal before the armor but lately i've been feeling the reverse might not be so bad either...
My skill build is always:
E/W/W/Q/W/R/W/Q/W/Q/R/Q/Q/E/E/R/E/E
I would never max out Q first. There is no reason why you need the sustain over the W damage and armor shred. W is too good when combined with Graves or Ezreal. If you ever have the need to max out Q first, that just means you or your partner needs to lane a lot better.
You can go Philospher's Stone before the Boots of Speed, but I find that Boots of Speed helps you catch up to fleeing targets a lot easier. Sure, the gold generation and health/mana regeneration is nice, but that just means you're gonna be playing passive for the most part. It does depend on the ELO you guys play at though.
Still having mixed experiences with Taric. I usually bottom with Ezreal in the early game, but I find its hard to be aggressive if there's a tank like blitzkrieg or Garen. They're often unresponsive to zoning unless I have double their health, even if I focus on dazzle+shatter. They also tend to push the lane more aggressively so they usually have more minions to block Ezreal; maybe it just makes more sense for me to stay back and heal.
In group battles I tend to be more suicidal with Taric, and sometimes have difficulty in figuring out whether I should be retreating or staying to help whoevers still fighting. Also, I use shatter everytime I'm within range of an enemy, but should I be more passive about that, since I'm losing the armor bonus each time?
HihihiQuote:
Bottom with Ezreal
But seriously the deal with taric is just being annoying as fuck, land a stun if the enemy gets out of position and just start whaling on him. Remember that your auto atks means more mana and shorter heal cooldowns and dont expect your carry to be the one initiating. Basically, make shit happen.
In team fights you're supposed to be "suicidal". You get in there and stun the carry so your team can take him out, try to land your r+w combo if they're all together but if not just use r even if it doesn't hit anything. After that just really get in there, again your attacks mean more heals and mana. In general they won't be wanting to focus you, if they're dumb enough to do that just use your heals on yourself and don't use w for the armor. Plus, don't forget to use your items.
Honestly, supporting with Taric is easy as fuck. No hard to land skillshots, you don't have to worry about positioning nearly as much as other squishy healers all of your spells are useful 90% of the time in one way or another.
Ah, so basically, i should be relying more on my AD and less on my AP after the stun. I'm still used to playing as Ryze, I guess.
My biggest trouble seems to be not making a decision soon enough as to whether to move forward or fall back, as Taric is slow as fuck.Quote:
Honestly, supporting with Taric is easy as fuck. No hard to land skillshots, you don't have to worry about positioning nearly as much as other squishy healers all of your spells are useful 90% of the time in one way or another.
Not sure what you mean by this, could you rephrase it please?Quote:
Ah, so basically, i should be relying more on my AD and less on my AP after the stun. I'm still used to playing as Ryze, I guess.
Myahh i get that, you're afraid of burning spells only for your ad or team not to do anything on it. If your AD is good he'll know to follow your lead, if not just instruct him to go all in after you do and the moment you see an opening go balls deep.Quote:
My biggest trouble seems to be not making a decision soon enough as to whether to move forward or fall back, as Taric is slow as fuck.
As in, focusing solely on the burst damage and trying to mash all my AP instead of using it selectively based on specific circumstances.
yeah, and if I know I'm approaching a dangerous situation, I either have to commit fully to the frontline and hope we kill them, or run away immediately. If I hesitate, then I more likely end up just dying for no reason. Sometimes I feel good about a confrontation though, only to find out my teammates ran away >_>Quote:
Myahh i get that, you're afraid of burning spells only for your ad or team not to do anything on it. If your AD is good he'll know to follow your lead, if not just instruct him to go all in after you do and the moment you see an opening go balls deep.
I left the game months ago (like 9 months or so) never really get hooked up by it. After reading all your "battles" here I decided to try it again.
Lots of new champions with cool mechanics but a lot more of "unknown" enemies to face. Sometimes all I can do is look at screen mesmerized after being killed in 2 shots or with some strange skills that cant comprehend. My biggest issue is that I left the game being lvl 21 and know ppl flame me cause I play even worse than a lvl 1. I dont know if its me getting old and dull or that knew players are better than before but sometimes the skill gap is so obvious that I even feel ashamed.
Do you guys use any guides or tutorials for tips & hints to improve or is it all just playing again and again till you reach your limit?
I suggest getting a basic grasp of what each champ can do, what champ were you having problem with? do you remember their names?
Just finished playing in tournamet(ESL GO4LOL). we were fighting vs Archetype Gaming and lost. they are #2 team in Greece, and our next match would be vs one of better polish teams so we would lose anyways.
It was fun, 2,2k elo players are strong, but not THAT strong(i'm confident that i can play as kat as good as that guy with 2,2k elo).
Our setup was messed up - they took blitzcrank before we could, and our supp can only play blitz and malph well(and malph was
instabanned).
Jesus Christ, i have no fucking idea how to play this game anymore.
Apparently everyone wants to play support now.
I can't really say, since I've mainly been playing Taric for about 6 months, but it seems like the new support items/upgrades are much better than the DPS ones. Most AP still build RoA, Rabadons, Rylais, WotA, etc. The only new thing I've seen in some builds is the upgrade of Haunting Guise. For AD, I'm not sure, since I rarely play AD outside of Riven.
The biggest problem I have with this season so far is how the change of masteries affected my jungling. I prefer to jungle Udyr or Hecarim, and in season 2, with the right masteries (and runes of course, however those haven't changed), I would break 500 movement speed after Trinity Force. Needless to say, no one could outrun me. There were two move speed masteries that had to be picked up in order to make this happen, however it looks like they were removed in favor of one, less powerful version in the Utility tree. I've yet to try jungling since the patch, but I'm fairly certain it won't be the same.
I've been wanting to play Singed lately, for some reason. I think it's just the idea of running around playing the Benny Hill theme song while enemy champions chase me. I've only played one game though, since top is apparently a highly fought after lane. And actually, in that game, I had to go bot as support. Ironically, the Riven that demanded top died within the first 6 minutes of the game, and rage quit. It wasn't a very good first game.
I've been testing jungle since the patch and there's a significant difference. I feel like because of the buff to central monsters, single dps junglers are way stronger now (as intended) so we might see the come back of some old classic like Warwick.
I think with the new changes, my time for WW and panth improved by about 10 seconds. This is huge for panth since he was already fast and the buff to mid monster only makes his passive better so expects to see level 3 panth gank you at like 2:50 now with both buff. The shift of monster power also makes single target damage masteries like butcher and AS much strong, so we might see more offensive oriented junglers.
edit: I'm still testing so these numbers are not concrete. Riot is also planning to use pre-season as a test for jungle so they might end up changing it again by start of S3.
As if I wasnt bad enough they go and change an awful lot of things. Im at a loss with the new masteries when it comes to jungling/support/ or "hybrid" champs. And I cant see where the new items could go into my adc or ad.
And im sure that they did something weird with the movement and overall animations (attacking, turning, pathing) cause im having lots of trouble to land last hits, measure distances or the "reaction time" to unexpected movements/events. For me it feels like almost a different game. So much changes in such short time make me uncomfortable.
The new purchase menu is a good idea in my opinion. I like small icons and the menus at the right. Personally I can buy faster and using only the mouse.
I'm gonna lay low and see how the pros and community deal with the new changes, then work around that.
Uchess should be happy, the tear upgrade might just make Ryze viable again.
tear upgrade + gauntlet made ryze a beast, that is if your team can survive for long enough - kinda like with nasus - let ryze farm and GG KTHXBYE.
Muramana so op on ryze o.o
Did you confuse Muramana with Seraph's Embrace or did you go full retard?
Neither. Read Muramana for a second.
Better than i realized, yet still pretty stupid.
You'd be giving up 60 ability power plus the percentage gained from the mana along with that sweet ass shield. And all for what? For a glass cannon build? ON RYZE?
Ryze isn't bursty and his range his utter shit, his mobility ain't that great either even with the ult. Muramana would be good for dueling, maybe slightly useful for early game but mid and late game it would fall off hardcore and i'm not convinced you can even reach the 750 mana before laning phase is over.
Ap is a secondary stat on Ryze, not really that good on him. I`m more inclined towards Manamune PRECISELY because he is tanky enough as it is, WoTA, FH, RoA he`s still just as tanky as last patch, i simply choosed not to make him tankier, 6% magic damage scaling on mana is basically a DOUBLE scaling on his Q, too good to pass. I can reach 750 no problem. Trust me, it works, WAY better than a shield.
Manamune has been a core item on Ryze over AA for a long time now. His AP ratios are so low that you'll get much higher damage output by getting MM instead and just auto attack.
Main stats more people build for Ryze penetration > mana > defense. The only thing the change did is make people consider AA over MM because of the addition of the shield, and there's still plenty of testing to be done to see which is actually better.
edit: Another thing to consider is that shields function the same way as bonus health without taking into account armor/MR. That's why shields in general usually have high numbers because they can be shred so easily.
http://euw.leagueoflegends.com/news/...acy-skin-vault
Bunch of old ass skins, dirt cheap.
Me and Xelbair were talking about trading gifts to get the icons, anyone else want in on this?
You don't have friends that you could just, you know, give gifts to?
Edit: Also, in light of the earlier seraph vs muramana posts, check this out:
http://www.reddit.com/r/leagueoflege...mana_the_math/
Playing LoL? Nope, nobody irl.
Holy shit, this login screen
http://www.youtube.com/watch?v=IBphxrYgJOg
Played ESL, we dominated the first 2 games but then went against these guys and got raped pretty badly :P
Pro teams work so well together, it's pretty cool. I was especially impressed on how they focused our carries, i couldn't even get my ult out as Zyra.
Thresh's cc is fucking insane... and his passive opens the way for some interesting stuff in terms of what roles he can take.
The design as well is great, i love Riot's new policy of taking more time with champion development.
I imagine all those Thresh dying to get ONE soul.
I think he's meant to be like Leona design-wise. His ratio are all pretty bad, so he's definitely going to be a support. His kit also support poking more than any actual consistent damage. The passive offer a lot of potential free stats, but i want to see how consistent soul drop off small minion and if that actually offset not having a scaling to level stat.
Except Leona isn't nearly as versatile. Thresh is like the Lee Sin of supports, he can definitely make shit happen.
Yeah, Leona problem is she requires a very high risk/high reward style of play. Thresh seems to give a lot of the advantages of having a strong cc lane, but with less risk. The only thing is how well they balance his passive which will determine how good he'll be.
Seems like I'll be going to Los Angeles, California, this Thursday for the Riot Season 3 Championship Series/North America/Qualifiers. We managed to qualify for the top 32 teams and competed against the other teams. We came out as the top 8 teams left.
My team is "The Salad Bar." Wish us luck guys!
So you're NinjaSalad?
Good luck!
Gives us a heads up if it's getting streamed, i'll watch it.
That was hilarious, and reminds me of this:
https://www.youtube.com/watch?v=R8ZensTnIXw
Also, this guy is the best Blitz I have ever seen:
https://www.youtube.com/watch?v=4fOOfJkBnjw
I'm really looking forward to playing Thresh. His skill set seems stellar for a support, and we finally have a small counter to Blitz grab! I can see some great ganks with his W. The only problem I have is the lack of armor-scaling in favor of soul collecting, especially if it's based on a % chance. Someone is inevitably going to have the worst luck and get little to no souls when it's needed.
How did Nadouku's team do? I didn't get to watch the qualifiers.
http://www.youtube.com/watch?v=T7pOKRtRFcg
OMGOMGOMGOMGSOCUTEOMGOMG
League dying around here or something?
Anyone excited about the release of Flubber... I mean ZAC? Or the Karma rework? Or the new ARAM matchmaking queue/map?
Lots of new things coming soon, I've been reading. Personally, I'm excited to play ZAC, even if I hate his name and general model. I really hope the skin is better than his basic. Jungling is my favorite and best role, so it's nice to have more AP based junglers that are(can be) viable.
Of course you would, you have no sense for minimalist design... I bet you loved Vi's skins, that one's all over the place. What's your IGN btw?
I'm still wondering how a manaless cc machine with great sustain, a gapcloser and anivia's passive isn't OP as all hell. From Stonewall's preview he clears the jungle ridiculously easily, can hit level 3 in at around 3 minutes with double buff. I'll probably add him to my jungle list as well, he looks like my type of champion.
Karma... i have no idea, i'll have to get my hands on her but the kit does seem to have much more potential.
I got a woody when they announced the new ARAM map, i already played hours of aram every chance i could and not i can even earn some decent IP while i do it too.
Actually I hate Vi and her skin. The reason I dislike ZAC's model isn't because it's a minimalist design, it's because he was originally introduced as a small, for lack of a better word "cute" ball of slime... his final model is a buff-bruiser human-like slime. It just doesn't interest me.
My in game name is Alhuin, obviously. However, I play on the NA server.
So here's what i'm thinking for Zac, you start machete pots, then go for some boots and the spirit stone, then rush locket followed by spirit of the ancient golem, upgraded boots ( mobility maybe? ) and haunting guise to build into liandry's. After that you go situational, although i'd always try and keep building HP along the way because of the passive and the skills costing a flat amount.
Log in to irc Al, we can go over this together.
Edit: I see you main Heca, are you aware there's a pretty significant nerf for him live on the PBE right now?
Yeah, Hec's been the focus of nerfs for a couple of patches now, though they tried to peg the last nerf as "balancing". It upsets me, but hopefully it won't be enough to make him unplayable. I haven't played ranked in a while now... nor even standard Summoner's Rift. Most of the people I played with have stopped because of school, so I just fuck around in Dom and ARAM.
I haven't been on IRC in ages... I don't even have it on this computer. Let me go find my old mIRC install and I'll try to get on.
EDIT: Also, this is just personal preference, but I never build Spirit Stone on my junglers. I always just get Madred's, then go straight into whatever I normally build for any given champion. This is because I feel like Spirit Stone is worthless until you build it into the final item, which is very costly for a subpar effect for most champions. Madred's helps clear the jungle faster. I won't argue with someone that prefers to get it, it's just not my choice. Then again, I haven't used an AP jungler since Fid/Diana (which I'm bad at), so it might be the better choice.
Well even with diana you'd go with mordred, any champion that relies on auto attacks even a little probably gets more out of it than with spirit stone because of the clear speed but Zac doesn't seem to be one of those.
Got to gold four about three weeks ago then lost my mojo completely, i`m lucky if i can go 1-7 (as in, 1 win 7 loses)
Is it vital to have low ping (ms) in this game? does it make much difference? I have been flamed in NA because of my high ping and accused of ruining my teams game several time because I made them lag.
Ping is the amount of time it takes for the server to send data to the client, and vice versa; in this case, if you are not from NA, but using the NA server, you will have high ping. This does not, however, cause other people to lag, so those people are idiots.
I have a friend that plays from England that has consistently high ping (200+) and they do just fine in games; sometimes even carrying the team. Low ping is better, of course, but it's not unplayable in the yellow/orange area. Now, if your ping is red, then you'll probably have trouble.
@Uchess: When League Points were introduced, I was dropped into Silver 1, but since I haven't played ranked since then, my rating decayed to Silver 2. I spent a good three weeks grinding, trying to make it to gold before the switch, but I have the worst luck when it comes to gaming. I almost broke 1500 rating (the highest I got was 1497), which would have put me into gold I think, but then I lost seven games in a row and just couldn't build back up. I ended at like 1430, which isn't bad I guess, but I really wanted to make it to gold so I would never decay to silver, haha.
I don`t mind losing, the problem is i`m straight up playing bad, like... how do i right click?
I don't mind losing either, but in my case, the losses were just so unbearably idiotic. I duoed with Lucifus for most of them, and we would literally be carrying the team, and they would decide "we don't want to be carried, so we're going to intentionally do worse"... or at least that's how it felt. I mean, sure, there were several games where we were just outplayed... but damn, the shit we went through ruined ranked for me for now. I was on a 5's team for a bit, and that was fun, but it's hard to get everyone on at the same time for that.
Double post for interesting video.
http://www.youtube.com/watch?feature=player_embedded&v=xQrJTavvL1I
I wish I knew the runes/masteries, and could make out their item builds. This looks fun. I'd have to pick Nautilus though; I dislike playing the squish.
I bet i could guess most of it. Teemo is just being AP teemo, the usual deal.
Nautilus is probably running armor reds and yellows, mr per level glyphs and either armor or ms quints. Masteries i'd say it's 0/9/21 from the naming of the page. His build seems to be some version of the old gp/5 one from season 2, he'd probably just branch out into support items when it got into mid and late game.
I'd say they're just taking advantage of the "mess" that is soloq, going with a full ap duo when most bot lanes would rune for more armor than mr and not being accustomed to dealing with the mass of cc known as nautilus.
I wish Nadouku would weight in on this stuff, he's the triple diamond guy.
I figured Teemo was AP, since it counters the current meta so well (like you said, most bot champs don't put as much emphasis on MR early on), but I wasn't sure about Naut, since I'd never played him. Armor yellows, MR blues and MS quints are pretty much standard on most of my builds, so I guess what I was really curious about were the reds. I have since bought Naut and jungled with him pretty effectively, using AS marks. If I were going bot lane though I'd probably change it to either Magic Pen or Armor. Masteries seem interchangeable, so I'm not worried about that anymore. And item build seems pretty straightforward when you talk about support.
I don't know, I guess I just thought that, with the strange combo, maybe both of them were building differently. I didn't think it would be that simple. Definitely want to try it out sometime though. Just need some spare change to get the skins.
I've confirmed most of what i said was true through lolking, although naut's mastery tree is a little all over the place but seeing how they're bronze tier i wouldn't think about it too much.
I actually don't really like naut in the jungle ever since his nerfs and the jungle changes, his clear speed is just too god awful for his awesome ganks to compensate. If you get either invaded or the enemy wards well you're pretty much screwed.
It's true that Naut's early jungle is very slow, but everything I've read, and in the games that I've played, I've seen that he can clear pretty fast after level 4. Granted, like I mentioned before, I always buy Madred's, so regardless of the champion, I clear pretty fast. As far as the warding goes, any good player should be warding; which means any jungler is going to have a decent amount of trouble ganking. The trick is to work around those wards. For example, top lane usually wards river close to Baron. If you're blue team, you can go into their jungle at mid and go up around behind Baron, through top tri and gank. I do that a lot. Bot lane is a bit tougher, but if you have good teammates and coordination, you can gank behind their tower. Risky, but doable.
The point is, wards screw ganks regardless of who you are. Some champions just have an easier time getting around it.
While on that topic though, I really think wards need to be nerfed. Maybe... each team has a maximum number of wards they can have down or something.
EDIT: Also, what do you think about the Zac skin? I think it looks pretty badass even if it's just a recolor. I still dislike that his model is so buff, but it doesn't bother me as much with his skin.
Wat? No, wards don't need to be nerfed it's oracle that needs to be buffed. Give it more than 3 minutes, or lower the price or make it last longer every time you kill a ward.
Purple Zac does indeed look awesome, i really wish i had more disposable income to spend on this game or i'd buy the skin pack at day one.
Wards nerfed, oracles buffed; the ends justify the means. The addition of Sightstone while adding a duration to oracles just made wards too good. Now don't get me wrong, I'm all for warding, just not as rampantly as it's become. I just feel like it's hindering the game too much instead of helping it.
For riot points, I just buy the 50$ package when I can (like a Christmas or birthday gift to myself) and it usually lasts a long while. When my tax return comes in, that's probably what I will do.
You seriously have to try Spirit of the Elder Lizard on Hecarim, the damage output is INSANE! That and a frozen fist with a sunfire cape and you're a beefy carry.
Both Hec and the Lizard item were nerfed in this patch; the Hec nerf being the third this year I believe. I haven't played SR very much recently since I absolutely hate the pugs I usually get stuck with, but even when I do play it, I doubt I'll try the item again. It's a very good item, I won't deny that, it just doesn't fit my style of play. Every time I bought it previously I found myself wishing I had bought a defensive item instead to live longer. I feel like it's my job (on Hec, Mao, Darius, whoever I jungle that isn't dps) to be the tank. Get in the middle of the fight and live as long as possible so my teammates can get fed and carry. I don't trust myself to carry, which is why I try to feed my adc/mid/top. This can be shown by my lolking stats.
Not to mention an almost-plat friend of mine plays Hec much better than I do, and he even agrees that there are much better items to buy starting out. Now, if I make it to late game, sure I'll probably buy one. But like I mentioned previously, I rarely make it past my three main items before the game ends. >_>
Zac was finally released, so I've been playing him a lot now. All Dom so far (refer to the paragraph above about SR), but he's been a lot of fun. His E makes for great initiation and escapes. I thought it'd be difficult to control in a team fight, but it really can't be interrupted unless you get, well, interrupted. Stun, silence, fear, knockback, etc. His ult is a little weird to work with, and I haven't completely mastered it yet, but it seems to provide great damage and utility nonetheless. My W feels a little weaker than it should be, being that it's % max health based damage, but it's so fun to spam. With the skin, his particles are spikes, which is so much cooler than normal. Q of course is pretty bland, but it's a semi-spammable slow, so it's not bad. For Dom, I opted with magic pen reds, and an "AP Top" mastery setup, so I can be somewhat tanky but also do some damage. Starting with a Kindlegem and building into either SV or Locket (depending on enemy team), then getting BFT and you're pretty much a beast. More defensive items to follow based on enemy team (especially a scepter for both damage and defense).
I've never been as excited to play a champion as I am for Zac. Has anyone else had good experience with him yet?
I bought him some days ago, have been having fun with him. My one problem is that, much like with Thresh's lantern, people keep forgetting about my goddamn passive. Just dive the fucking turret you pussies, i'll soak up the damage.
Do you still build mardred on Zac? I'm gonna laugh if you do.
No, I actually build the Spectral Wraith item on him. Seems legit. I've actually moved away from Madred's on several junglers now. I still think it's the best choice for clearing fast, and very cost efficient if you don't need the max level Spirit Stone items... but I've learned to spread out a bit. I tried the Lizard Elder item on Hec the other day and I wasn't that impressed. Probably due to all the nerfs like I mentioned before.
Zac's passive has saved me so many times. I've only had a couple instances where my teammates forgot about it; one time I even came one blob away from death by minions because my Lux left me thinking I was dead. The sad part about it was we were on Skype and I was like "Come back and help me" and they still left. Lack of awareness for the lose.... >_>
League has been pissing me off recently, honestly. I tried taking a week break, but that hasn't helped much. I'm looking to get back into an mmo or something for now.
So, League still pisses me off, but with the Freljord event going on, I have to take part in all the action. Going to give my opinions on all the new stuff. Walls of text incoming; TL;DR at bottom.
First off, Lissandra seems broken. Crazy ass damage and cc. Probably going to be hit with the nerf bat before next patch. This is based off what I've seen in other games though; I haven't played her since I can't afford her yet. I can't decide if I like her or not.
The new ARAM map. I love that they added this to matchmaking so you actually get more IP and a lot less dodges, but there are still several things I don't like about it. Starting from the beginning, it's blind random. Kinda makes the reroll feature pointless if you don't know what you're facing. The picks also don't seem very random. Ignoring the bad luck I have of getting the no tank team (even after rerolls) and having to face the all tank team 4 times, I've had to face a team with Malphite, Udyr and/or Olaf (at least two of those) in each game I've played so far. I'm going to play more today, so hopefully that experience will change, but so far the picks seem catered to certain champs (those three aren't the only examples). The map itself is beautiful, but I have some problems with it's design. The shop keeper apparently locks out at a smaller distance than the old proving grounds map. It seems like if you go past the nexus, you're locked out. This might be the intended design function, and I can probably get used to, but it's annoying right now. The wind effects and color scheme of the ground makes me lose focus on my character and some abilities. I played Amumu one game (the only game I won) and could never tell if my W was on or not at certain points. And I lose track of my character nearly every couple of minutes that action is going on. I just think there might be too much happening on the map. The last thing I'm disliking about the map is the tracking of wins/losses. This is more a personal dislike, as I'm very very particular about my wins in matchmade games. I hate to lose, and I hate losing even more if my losses are anywhere near my wins. This map is now another map that I will grind on just to try and make my wins surpass my losses by a large amount, only to become utterly infuriated at the inability to make a difference all because the "random" usually favors one team to be better, thus there is honestly nothing that can be done. Three different modes, three different reasons why I can't get my wins up, three times the rage. Anyone may feel free to comment differently, but I've been playing this game for three years, so I'm pretty sure I know what I'm talking about when it comes to my games. But that's a different topic altogether. This wraps up my opinions about the new ARAM map.
Visual upgrades, skins, lore. I honestly don't have a problem with any of this except the lore of Udyr and Gragas. But even those are minor. They just don't seem like they fit in the Freljord. Especially with Gragas' new lore. It just sounds stupid, but I don't play him, so it's whatever. Sejuani and Trundle look much better, and Sejuani plays much better. I enjoy jungling her so much more now. The Legendary Anivia skin is fucking beautiful. I almost said "Riot, shut up and take my money" before I remembered I don't really play Anivia, so it'd be a waste at the moment. Maybe one day I'll get it though. Shyvana's skin is probably the only one I don't like the best. I love ice-themed things, but I feel like Shyvana's is just... not as good as it could be. I much prefer Darkflame or Ironscale. Might get the Volibear skin though.
New summoner icons. I love the the new icons, and the way to obtain them is very quest-like. But you can only choose one, and I'm at odds with myself over which icon I want. Taking a look at it three different ways, I can make an argument for each one. If we're basing the choice off looks, Ashe wins. Sejuani isn't that bad looking, but she's an Amazon, and very manly, so Ashe has the advantage there. If we're going off playstyle, Sjeuani wins. I mainly jungle, and one of my best is Sejuani, thus giving her the advantage. On that note, since I despise playing ADC, Ashe comes in last place in this scenario. And finally, if we're going theme/ideals, Lissandra wins. I've always been a sucker for using dark magic to change the world. And Black Ice is just badass looking. Never was interested in diplomacy or brute strength. So three different areas, and three different choices. I have no idea which icon to choose. The last determining factor will probably be the people I play with and what they decide to pick. For now I chose Lissandra, but I've only won one game so I have plenty of time to change.
That about sums up my thoughts on this patch. I've never really had this much to say about any other patch, except for Zac, so I apologize for the long post. Maybe someone else will share my opinions about certain matters.
TL;DR: This patch is awesome. Lots of new content, featuring both positive and negative aspects. Exciting event, lots of choices. Personal opinion on several things, but enjoying it nonetheless. Oh, and Lissandra is OP.
I'd like to know how the shit i'm supposed to gank a lissandra lane, I've literally had her escape from me when she was attacking the turret. Pretty hard for mid to win it my himself when her q is basically free poke.
The league system for 5v5 is dumb, we only lost 1 of our placement games because we used a sub mid and ended up in freaking SILVER 4! Now we're just stomping teams ridiculously until the system puts us where we actually belong.
I still play pretty frequently, mostly as Ezreal, Thresh, and Lulu, but not much ranked or any srs business right now. Even got to play some ARAMs a few days ago with Zileas. He's a nice guy.
Over a year playing this game and only now am i officially any good at it.
http://i.imgur.com/DCmtTNZ.jpg
Now for plat :3
My league doesn't make my points any more or less valid.
Here's some educational reading for you.
An argument from a higher position of authority is not necessarily absolute, but they often carry more weight than an argument from a person without expertise. This applies in the case of league for example, because your league ranking directly relates to the legitimacy of your argument.
I haven't played much in Season 3 so i can't formulate an opinion on the current state of the game. In both season 1 and 2, the game environment varies greatly from 1300s to 1500s to 1800s and then 2000+ elo. Everything from popular picks to ban list and item build changes greatly at each stage of elo. If you were making your argument at the perspective of someone at 1400s (or w/e silver is now) it wouldn't be true for someone at playing at 1700~.
For reference: I was around 1600 in Season 1 and got close to 1800~ in Season 2 and now i'm like Silver or something.
Oh wow. I have no words for how wrong that whole sentence is.Quote:
An argument from a higher position of authority is not necessarily absolute, but they often carry more weight than an argument from a person without expertise. This applies in the case of league for example, because your league ranking directly relates to the legitimacy of your argument.
This is a better argument, but it still doesn't make any point a 1400 makes invalid it just makes it relative.Quote:
If you were making your argument at the perspective of someone at 1400s (or w/e silver is now) it wouldn't be true for someone at playing at 1700~.
Anyway i think i know why Assertn thinks i was "talking big.
Look at this:
http://i.imgur.com/0JArBCj.jpg
Silver 4 is in the top 40% of the league, while Silver 1 ( where most of my teammates are in solo1 ) is in the 20%. There's a huge difference in skill when it comes to the silver league because that's where most players are, which is why i was complaining about how we were steamrolling people in our Silver IV team. To my point, once we won our promotion series we were sent directly to Silver II, skipping III.
You're right, I should respect the validity of your position when you make it a point to mock my win/loss ratio :P
Edit: Anyway, I'd have to say my current favorite champs at this point are Ezreal, Lulu, Thresh, and Blitz. I just wish I had more chances to play with Blitz, though. He's pretty much an auto-ban, and when he's not, he gets firstpicked by the enemy team, even though usually that person doesn't even know how to play him properly. When the latter happens, I just go Ezreal and violate him ruthlessly for his sins.
Making fun of newbies is tradition though :3
Xelbair gave me shit when i started as well
You can always do some blind pick to play blitz. Once you rise in elo he stops being banned quite so much i think, in which league are you right now?Quote:
Anyway, I'd have to say my current favorite champs at this point are Ezreal, Lulu, Thresh, and Blitz. I just wish I had more chances to play with Blitz, though. He's pretty much an auto-ban, and when he's not, he gets firstpicked by the enemy team, even though usually that person doesn't even know how to play him properly. When the latter happens, I just go Ezreal and violate him ruthlessly for his sins.
Made it to Gold IV already, pretty cool.
This new ARAM mode is my bane. I suck at those massive 5 vs 5 battles. Half the time I dont even know where I am and I land half the target skills on the wrong enemy. I never would have thought that I would miss the lane phase with some nice 1v1, 2v2 and a few ganks that let me get the advantage to compensate my lack of skill when its late game and 5v5.
żAny realistic way to improve at 5v5?
Lower particle effects, focus on where your character is and follow on the tank`s initiation.
You're either the tank or a carry since nobody really builds to support in ARAM. If you're a tank try to initiate or keep your eyes peeled for your carries initiation ( something like Varus Ult ) and if you're carry work on your positioning.
Then there's also the concept of diving the backline or peeling the frontline for your carry, you know how that works?
Edit: The difference between Gold 4 and 5 is pretty funny, G5 is filled with guys that just got there on luck but 4 is a much bigger challenge.
Edit2: Nevermind, Gold 3.
Meh... I think it's time for me to take a break again. I started queuing up SR with different groups, and we lost more than half our matches, usually do to stupidity. Don't get me wrong, I had my share of player mistakes, but the compounded losses really crushed any remaining motivation I had to play. For a while, ARAM was fun, but it's nowhere near as random as it used to be, not to mention the possibility of mirror matches. The game just doesn't excite me currently.
I think I mentioned this previously, but I'm becoming more and more motivated to start up an MMO again. It might be all I need to calm myself with League. The problem is, I have no idea what I want to play. I plan on participating in the launch of Final Fantasy XIV: A Realm Reborn (yeah, go ahead and laugh, but you can't deny the game looks beautiful!), but that's not until the end of August. I've debated between going back to WoW, GW2, or Star Wars, as well as starting up something new like Tera or Aion (if that's still around) or something. Of course, this isn't the thread to discuss that, but any input would be greatly appreciated.
By the way, congrats on your promotion to Gold Arch. Had I more luck, and more motivation to play ranked, I would've been there too... but instead, I decayed from Silver I to III. Such is life, I guess.
http://i.imgur.com/vS3H1ri.jpg
I can't contain all this swag
@Alhuin - Try Tera. Just ignore the story and quest text. It has a great battle system.
Yeah i'm sure that's what you play it for, the battle system.