3-6

Even though none of the following episodes have thus far lived up to the high mark set by the first, the show as a whole has avoided collapsing on itself up until now. The introductions are largely done (though plant guy hasn't had an episode yet), and the formal injection of the mob family went pretty good, and feels appropriately threatening. Sugar Pease (what a name), the noble rookie, got a dose of reality and became more sympathetic when her tough face was peeled off by a close brush with superpowers. The villain cornered and confirmed this was merely a warning which was unexpected to say the least (no bail-out or deus ex machina). Finn even got a chance to be a jerk about the mistaken detainment but avoided the compulsion completely which re-contextualizes him as a more mature character to me, instead of the loudmouth hothead I had taken him for- a pleasant surprise.

The history lesson was also appreciated for setting both the major players and a timeframe for the cards getting on the loose. I figured it had been a year or more since they've been in circulation.

Overall, still completely watchable and worth checking out for mad-cap abilities and fights (conceptually; the animation is still sparse). It keeps me guessin'.