Monsters spawn from the coloseum walls. I'd say you'd need to destroy the coloseum walls ?
Monsters spawn from the coloseum walls. I'd say you'd need to destroy the coloseum walls ?
All the things I really like to do are either illegal, immoral, or fattening. And then: Golf.
All the things I really like to do are either illegal, immoral, or fattening. And then: Golf.
The whole "The dungeon is testing something" is ominous. It makes it sound like the dungeon is testing a mechanic or itself/monsters rather than testing how adventurers will deal with a situation (constantly respawning monsters).
If it's not Isuzu-chan Mii~
It's some kind of evolution for monsters. Several generations spawning fast so that they survive better and get stronger.
If the average level of adventurers is too high, the dungeon is going to die at some point if you assume it needs to keep a balance of mana or any other form of transaction you can think of.
The coloseum might be a place to increase the monster base level to keep that balance.
All the things I really like to do are either illegal, immoral, or fattening. And then: Golf.
Then I imagine it hasn't worked so far because it'd producing a monster that can survive all the waves so it actually uses the place as a training ground instead of a sacrificial one.
The only monster I remember that actually got stronger over time was the Minotaur that Freya's top gun trained up. As far as the colosseum is depicted, it looks like all the monsters are dying in a quick manner and none of them are surviving long enough to level up (or leave).
If it's not Isuzu-chan Mii~
It feels like computer AI training, it's totally dumb at first... but eventually finds ways to do stuff.
I remind you the first skullsheeps Bell fought were somewhat cunning, had a strategy and so on.
With more time, the level can rise.
All the things I really like to do are either illegal, immoral, or fattening. And then: Golf.
Perhaps the dungeon is testing and developing something we just don't see immediately, but which might actually benefit from such weak monsters. Like logistics. If there are some rules to how the dungeon can create monsters (how powerful, how many, how fast, on which floors), the dungeon could be looking for ways to stretch some limitations. Or maybe the dungeon is looking for weird mutations, such as intelligence. It might need to go through a thousand specimens for something to appear. If the monsters were tough and few, it would take a long time to see result. If they are numerous and are replaced rapidly, more test subjects could be observed in much shorter time.
Was the xenos origins mentioned? If it wasn't, maybe they are such aberrations that had enough wits to leave the colosseum, instead of sticking around to fight to death.
Xenos just gained sentience once day. They also varied in strength so battle experience didn't seem to be a major part of it.
If it's not Isuzu-chan Mii~
Xenos are like random mutations.
Monsters get stronger by consuming crystals from other monsters. We know this from the minotaur Bell fought and also the enemy in Sword Oratoria.
Peace.
The REAL question is...how they gonna get mermaid back to Xenos town?
Episode 20
- -- - -
Even the beginning flashback this time was mostly worth watching.
It's quite funny the super monster was more interested in slaying the Astrea family members, not the ones who actually destroyed that part of the dungeon. As powerful as it is otherwise, it seems like it has no more wits than a rabid animal. Of course it's natural the dungeon hates all adventurers, so in that sense it makes no difference whom it kills, but if it concentrates on killing those that are trying to stop the destroyers, while sparing the destroyers themselves, it only leads to a repetition of the incident. And it indeed did. Not smart at all.
Now Bell is even making the killing-her-own-emotions elf blush. Such a lady-killer. It would be nice if Ryuu joined the Hestia family as well, but I guess she'll be sticking to the inn, wasting her talents.
I liked the violence here, where cuts actually dismember, lightning just deleted someone and fire attacks cause are devastating and cruel.
It's just refreshing to see attacks being effective besides causing "minor cosmetic damage" to characters (not necessarily isolated to this anime, but in anime in general).
If it's not Isuzu-chan Mii~
It's difficult to show major injuries if the characters are supposed to survive. However, since these ones were destined to die, it was certainly the best option to go for it. We have seen before how brutal that particular monster is. That being said, after dropping to the deep floors, Bell and Ryuu have actually been in quite a beaten up shape consistently. Half the time Ryuu hasn't even been able to walk.
And Bell's left hand is still a mangled mess.
The other characters simply never got injured this badly or torn to pieces. If average level 2-4s face off against the Juggernaut, they would get massacred too. The only reason Bell and Lyu are still alive is because they are at the extreme end of the bell curve in terms of power and ability for level 4s. Lyu has been stuck as level 4 since she escaped the first Juggy because she can't level up without Astraea, and Bell is Bell with the OP Realis Freese which affects the quality of his leveling, effectively making him a weaker level 5 already. Also mermaid cheat.
Peace.
Episode 21
- -- -
Although I can't understand how this arc can last for the whole season, despite being about nothing but getting out of the dungeon, I do feel like the scene of Bell and Ryuu lying together, collapsed and powerless after the Juggernaut left, was actually a really good death scene for two characters who cared for each other until the very last moment of their life. They gave everything they had and fell frustrated but satisfied, knowing they did what they could and watched each other's backs till the end, dying in a loving embrace.
Only, they aren't actually going to die, but the season of dungeon escape will still stretch and stretch like Stretch Armstrong. This is almost like a Steven Seagal movie, which has material for 20 minutes, but since the contract is for 90 minutes, there needs to be something to fill it all up.
I do enjoy that we're finally picking up girls in dungeons.
In season 1 Ais was picking up Little Rooking, not the other way around.
Lili doesn't count.
Hestia and Haruhime were mostly outside the dungeon.
The Xenos girl counts, but she was also mostly rehabbed outside the dungeon, though she was most definitely picked up from within.
Mermaid and Ryu were all from this season - and it mostly coincides with Bell being actually strong enough now to be reliable, as opposed to being a promising little rookie.
That said, when Bell got to the deep floors he was certainly out of his depth.
In other news though, so Bell's back tattoo only activates when his goddess is looking at it and others can't peek when he's naked? I got the impression that they could in past seasons.
If it's not Isuzu-chan Mii~
I can't, honestly, anymore remember exactly how those adventurers' tattoos work. I also thought someone once spied a look at Bell's tattoo, but maybe it was another god or goddess? Adventurers wouldn't need a deity to check their status if anyone could see the tattoo. Maybe they still would need one for level ups? Although the contents of Bell's tattoo may be a little bit peculiar, the general mechanism should still be the same as for anyone else's adventurer's tattoo, right? If you can't see Ryuu's tattoo, you can't see Bell's tattoo. Unless Hestia was so poor she couldn't afford to add the (paid) feature of having it disappear from everyone's sight. However, surely such an omission would be fixed by now.
At this point, I feel like I'm still on Namek...
This season feels long and drawn out for no reason. The LN didn't feel this long when I read past this part.