Quote Originally Posted by MFauli View Post
i dont know about using grenades, but it should be any person´s normal train of thought: enemy uses freezing attack, we cannot approach him - only solution: unfreeze the path towards the enemy.
Quote Originally Posted by fireheart View Post
And you're right fire does beat ice but still you're missing that Inaho made calculations, he checked how they get frozen, how long it takes etc. Sure you say you might have thought of the same idea but would you think it through and calculate how many shots are needed, the detonation time to ensure it doesn't get frozen and you with it, which speed you need to go at and the distance between shots? Because if you're off on even one of those then you're most likely dead. I highly doubt any normal gamer would figure that out in that short amount of time, some might have winged it and it might work but Inaho didn't wing it that's probably the difference.
Fireheart covered it perfectly. It wasn't that Inaho knew to use grenades to close with the enemy kataphract. It's that he knew how many he would need and the appropriate intervals to fire them. He had to go at X km/h firing grenades at Y meters every Z seconds.


And Inaho isn't even the first character that can do math in his head to accomplish these kinds of feats.
  • Ikkyuu Tensai from Ryuugajou Nanana no Maizoukin (timing out the crazy traps)
  • Katase Shima & Otoyama Kouta from Stellvia (especially the former).
  • Dan JD from Basquash (an idiot through and through who can subconsciously rebound objects, including off surfaces beyond his vision).
  • L-elf from Kakumeiki Valvrave
  • Edward Wong Hau Pepelu Tivrusky IV from Cowboy Bebop
  • Koiso Kenji from Summer Wars (cracking high level encryption with pen and paper)
  • Numerous characters from Medaka