Quote Originally Posted by Krayz33
its weird for NPCs to know "game rules" like a cooldown or level-up system... or even a health bar, especially since they don't know anything about adventurers and they are an enigma to them
the first ~12 episodes made sure of that
That is very true, which was why my initial stance was that NPCs shouldn't be able to level up and learn spells like adventurers could, but instead be automatically granted spell access through promotions and game-built systems. Everything's kind of blurred now.

I didn't think that NPCs could use a HUD interface like humans could. Now I'm not quite sure. Rudy's apparently got one anyway, but they don't really have to use it. With all tasks being available motion-based, it's just a stats monitor now.