Quote Originally Posted by Buffalobiian View Post
World magic shouldn't be something that an in-game character is able to do. It's just a theory made up by the mage to explain the actions of game-changing phenomenon that happened externally.
Quote Originally Posted by MFauli View Post
im actually not sure what to make of it. the way these world-changing events were described, it doesnt seem like world-class magic is something anyone can use, but is the consequence of the game developer instating an update/patch to the game. Now, if world-class magic could be achieved by an adventurer, that would be a complete game-changer and a possible route towards escaping this virtual world.
I wonder if World Class Magic really is something cooked up by the "in-game" world. I think the real hint was from the mage's description of the first time it was used, not the second or the third (the Apocalypse).

Consider this scenario:
The in-game world is a mirror universe to our own. Time runs faster, the world isn't quite as big, active energy manipulation is possible (magic and MP).

Humanity and the other races in this world nearly obliterated the Alv race. Through the six cursed women, they took their revenge, as described in this episode. Now you have millions of cursed souls, constantly resurrecting over and over again, generating their own anima over and over. Like as if every person who died in our own recent world wars soul was trapped in limbo, then pulled from there and used to create regenerating rabid animals.

With the second World Class magic use, the perpetrator opted to link our world with the world of Elder Tale. Either through inspiration to a developer, or something less subtle, the elder tale RPG was created in our world, acting as a gateway for psyche in our world to possess regenerating anima in the world of Elder Tale. This was done as a "last hope" type of counter to the first use of World Class Magic.

Over the course of about 100 years, the Elder Tale world was beginning to stabilize, meeting a balance between the demonic curse and the divine blessing (first and second World Class magic uses). The need for the MMO gateway was starting to wane. Someone new decided that they'd rather not doom these divine souls to permanent enslavement, and "rescued" them. This is the Apocalypse, severing the link between our world and Elder Tale's. Any psyches (souls) linked to Elder Tale at the time were dragged into Elder Tale (copied or otherwise), and anyone not logged in at the time the magic was activated (the update in our world) can simply play the game as normal.

tldr;
What I'm saying is that perhaps their world was never a game to begin with. The MMO was created on our side as an effect of the Second World Class Magic by linking our world to their own, though subtly. The Apocalypse has slammed that gateway shut, taking in or copying the psyche of anyone who was logged in at the time.

It remains to be seen whether or not there are a few million braindead people in our world, or if a copy was simply made.