Half of the suspense went away when "people didn't die if they are killed".
on top of that: the first half ended abruptly, pretty much at the point where things got interesting ( ~lvl 80 of 100?)...
SAO 2 Episode 2 - HS
- - - - -
I feel like I argued with LN readers when the first episode made me think the gun game was a proper game with tactics and a trace of realism, what with the interview show and only human players shown, plus the sniping scene, but then it turned out the game was an exceptionally simple shooter that doesn't even include fall damage.
This was fricking pitiful. The random monster obviously wasn't even meant to be fought with guns from a distance, it was probably some reskinned SAO thing. I guess that's realism in a sense; a lazy studio was cutting costs by not adapting the monster algorithms to a game with modern guns.
Things got so miserable when the PvP battle began that I wouldn't even want to comment on it. Anybody who thought the conclusion of Sinon jumping from the building and avoiding all the minigun bullets, then shooting the dude from midair was cool should jump themselves from a high place. Oh, well, I'm watching this show to bash it, so I guess it fulfilled the purpose splendidly.
You didn't like the minigun guy having an orgasm trying to elevate his gun (which he somehow could not manage)?
I'm shocked, truly shocked.
I don't really want to get in an argument since it is pointless, but I just can't resist saying something.
There's a reason miniguns are almost always mounted in real life, you know?
I don't even think Master Chief can aim the minigun straight up.
And of course... it is a video game.
They're mounted because it is faster to move while sweeping to the left or right mounted, because they're usually on a helicopter or other vehicle which is in motion. Not because they're heavy.
Realism is out the window the moment one can jump out of a building with a 20+ lbs rifle and even pretend it can be shot accurately while falling.
And yes, they make tiny miniguns that still fire full 7.62. They're pretty adorable. The reason you never see people shooting miniguns upward while handheld (or mounted) is because it is really unsafe and stupid, not because they can't do it. That's 50 rounds downrange in a second, flying through the air, hitting god knows where. That's why you never see people do it.
Interesting info. That mini-mini gun is pretty cool.
I still don't see why it is such a big problem when there are actual video games that don't let you do this though.
Because if Sinon is allowed to do stupid shit like that using "because it is a game" logic, minigun dude should have also been allowed to do stupid shit like that, and shot her easily.
I don't see why it is so hard to believe there could be a video game that lets you jump off a building and shoot someone but also has a maximum vertical range on a minigun.
Maybe its just because I've played games (like Halo) where this isn't that unreasonable.
EDIT:
This made me want to look up some videos, and I found this:
https://www.youtube.com/watch?v=7bg2LA3k29k
Pretty amazing snipe.
While I'm we're talking about crazy video game moments, this is one of my favorites:
https://www.youtube.com/watch?v=LrOIgxQ--Tc
Yeah I really don't get it. In Halo 3 - Valhalla Map I would fly off the base ramp and snipe people while in mid-air all the time. Do none of you play Halo? Also in games like Day of Defeat, if you don't mount your machine gun it makes it very difficult to aim, so it's reasonable the big guy had some difficulty. None of this is unrealistic for a game, get over it.
The only part that really turned me off was when the crew leader started bitching about dying, like it's his first day playing and he's 5 years old and doesn't understand that you die all the time in video games. IMO that was the most unrealistic part - they really had no business putting something like that in there. Also the fact that Sinon was surprised to see someone smiling when playing a video game. Has she really never seen someone smiling while playing a game? Is this her first day playing PvP as well?
Last edited by DarthEnderX; Sun, 07-13-2014 at 02:57 AM.
Generally in a MMO, if you log out in a combat area you are still there for X amount of seconds.
So really, he would be dying either way. Sinon was chewing him out for being a pussy about it.
Granted, getting shot in a VR game is probably still pretty scary.
I hate to break it to you both, but Halo isn't even a remotely realistic shooter in terms of mechanics, and GGO clearly is trying to be, laser guns and swords aside. Halo is also one of the "slowest" shooters when compared to most PC shooters. That makes it much easier to aim and shoot a sniper rifle from the air. Not to mention the game has auto-aim because it is on consoles.
You'd never be able to do that in Unreal Tournament without an aimbot. Hell, you can barely do it in Fallout (can't use VATS in midair).
Homing .50 bullets are coming to real life. Soon, video games that will ask for precise shooting will be a thing of the past.
http://www.engadget.com/2014/07/13/d...t-bullet-demo/
All the things I really like to do are either illegal, immoral, or fattening. And then: Golf.
On to my next problem with this episode: Silica getting molested by tentacles...again.
Also the fact that we'll be on the 3rd or 4th episode before Kirito actually starts the game.
what...?You'd never be able to do that in Unreal Tournament without an aimbot.
the fact aside that it was pretty much point blank range in this episode, what makes you think that?
and why are you ignoring the BF video and how is GGO trying to be "realistic" (by today's standards) from what we've seen so far
ep2 was great, the only thing that bothered me is that Kirito keeps playing Alfheim (or whatever it was called), I want him to start the new game... it takes way to long
maybe you should just leave?Anybody who thought the conclusion of Sinon jumping from the building and avoiding all the minigun bullets, then shooting the dude from midair was cool should jump themselves from a high place
ITT: people that obviously never played games or were at least not even remotely good in them complain about a show - about a game being a game
Last edited by KrayZ33; Sun, 07-13-2014 at 07:58 AM.
Am I the only one who found it interesting that this game seemingly lets you SEE bullet trajectories? That plus agility gives you doable dodging right there.
If it's not Isuzu-chan Mii~
Holy shit.
I know this wasn't aimed at me, but chill the fuck out.
I'm taken aback by how two or three of the SAO LN legion flock to defend even the most minor of criticism directed at it. Given that there are maybe...25 active forum posters here these days, that's alarming. It's not just on our forum either. Any criticism on an anime forum of SAO gets immediately jumped on by LN fans. It's as pathetic as it is creepy.
Lots of shows get criticized. Shinta went on an anti-shoujo trope rampage in the Soredemo thread, most of his points valid. Mahouka deservedly gets criticized because it is incredibly dull and lacking any tension. Attack on Titan had its critics. But for some reason, SAO has the cult-like defense squad.
Among a horrifically bad season, SAO is one of the better series airing. But it's not perfect. The show has problems. We're pointing them out. It's not something to flip out over.
its not about defending SAO its about your bullshitting for the sake of bullshitting, thats not criticism...(especially since all gaming relevant criticism so far was horribly wrong)
and I'm not even aware who read the LN here, I didn't (the only LN I ever read was SNAFU) and I doubt Darthender did.
it isn't exclusive to SAO either...
Did you guys ever watch a movie with other people? I really doubt that and if anyone ever did, they probably won't do it again...
"Oh look, Expendables is horrible, see how they flew right into the bad guys hideout with their plane? pathetic... what a horrible movie"
WHO WOULD'VE GUESSED THAT IT ISN'T REALISTIC, RIGHT?! THX FOR POINTING IT OUT!
I'm all for pointing out mistakes and plotholes and inconsistency, but please don't make them up like you guys did in the last few posts. *that's* pathetic..
reminds me of the first episode of Mekakucity Actors where Ene(?) pointed out that the dude is making shit up on internet forums like "I used to work for the anime industry"
Last edited by KrayZ33; Sun, 07-13-2014 at 10:00 AM.
...said no one, ever. Where in the high-HP, jumping-off-building capabilities, laser guns and swords, seeing trajectory paths and sniping mid air do you think GGO is trying to be realistic and not more like Halo? It's exactly like Halo. Just because you say GGO is trying to be a realistic shooter doesn't make it so. I expect to see you on Halo threads talking about how it's failing at being a realistic FPS, or on World of Warcraft threads saying it's unrealistic because people can't do magic and giant horse-people can't speak english...or exist.
Ohh yeah okay that makes a lot more sense now. I never played EQ so I didn't think about that kind of functionality. That makes me feel better about that scene then. Still don't get the "he's smiling" shit though.