Quote Originally Posted by Buffalobiian View Post
That's a typo on my part. I meant the beta was easier than the real deal.
The beta was undoubtedly much harder than live, relatively speaking. On live, permadeath means you can never wipe to learn an encounter or understand a boss's ability. If the game was as easy in beta as it was on live, presumably everyone would have had a huge advantage due to the lack of permadeath.