Quote Originally Posted by Y View Post
The beta was undoubtedly much harder than live, relatively speaking. On live, permadeath means you can never wipe to learn an encounter or understand a boss's ability. If the game was as easy in beta as it was on live, presumably everyone would have had a huge advantage due to the lack of permadeath.
The fact that after 1 month no one had cleared Floor 1, and that higher boss abilities trickled down to lower levels compared to the beta clearly suggests that the Live was harder than Beta.