Quote Originally Posted by neflight86 View Post
I'm starting to assume that Kite calls all of his rolls bad spins if the limitation of their usefulness somehow augments his nen as a condition...
The machine also said he never rolls a bad roll. Based on that, I reason that it must choose the best nen ability for the task - along with the limitation that would make it "troublesome".

-Shoot raging ant in the head, but you have one second.
-Eliminate all ants in the area, might kill your friends.

Besides being troublesome though, I wonder how it uses up Kite's nen? Is it the summon, or the attack? For example, if Kite was low on reserves, will he be:

-unable to summon the gun?
-unable to maintain the summon of the gun?
-unable to fire the gun?