I was being sarcastic with my comment, by the way. Iris should totally be enough to satisfy his lustful desires. >_<
I was being sarcastic with my comment, by the way. Iris should totally be enough to satisfy his lustful desires. >_<
It's dangerous to go alone. Take Nep.
Yes, I remember him saying something like that too.Originally Posted by David
And an army of assassins. That's totally boss. Wonder what their Noble Phantasm is, since they're supposed to be a collective, non-identifiable kill squad. Or perhaps this is their passive Noble Phantasm like Hercules' God Hand.
I would hope they still have something a bit more spectacular though, because everybody thus far who has opinionated on Assassin's death haven't thought very highly of him in terms of a threat (besides Waver - he's pretty spot on about this one).
If it's not Isuzu-chan Mii~
WellSaber, Archer and Lancer are considered best classes maybe thanks to their combat abilities.Berserker is considered strong but impractical due to the high mana toll imposed on the master.But it seems that rider assassin and caster classes are the ones influencing the outcome of a grail war. That's the impression I got at least. Might be a obvious consequence of their relative combat weakness they overcome with greater wits.
All the things I really like to do are either illegal, immoral, or fattening. And then: Golf.
If i recall correctly the problem with the berserker class is that they're simply too hard to control and usually end up killing their own masters.
And honestly the Lancer from the 5th war didn't strike me as that impressive. As a character he was phenomenal and GAR as fuck but his power left much to be desired.
I believe they said that once berserker goes into 'insane' mode, he is unable to get out of it again... normally
he keeps draining his master's mana which results in certain death.
From the apparently questionable Typemoon wikia
Berserker: Servants placed within this class are always incarnations of heroes who have gone berserk on their lifetime. This trait allows them to use the special ability Mad Enhancement, which trades their consciousness (i.e. sanity) for a large power boost. Most Masters are incapable of controlling their Servant once Mad Enhancement has been activated, which eventually results in their death.
I'm with the mana theory because it makes the most sense.
Also explains why Ilya can sustain Hercules and why other masters failed.
If it's not Isuzu-chan Mii~
Well i'm with facts since i distinctly remember Rin mentioning how Berserker's masters tend to end up dead.
And she could control him so well because Hercules was a sucker for lolis.
Yes, they end up dead. You didn't mention how they die. Currently it's from "mana drain" or "too difficult to control".Originally Posted by Ark
Mana drain = death - I can understand that one.
Too difficult to control = ... beating their own masters to death? You can use command seals to tell them to never hurt you, which should be a defined enough command that he should never be able to disobey. Alternatively you can just waste your command spells and make him disappear.
The mana theory works better in my opinion because it explains why Ilya survives AND why the other masters die from using the fact that she is a humanised magical circuit alone.
If it's not Isuzu-chan Mii~
I'd think the command spells work far less effeciently on berserkers. The whole idea is those monsters are barely in control of themselves, so accidents could happen, like they kill everything in sight. Let's not forget that using the command spell might take too long under the worst circumstances. If you get your head lopped off before you know it, it's too late already.
The only successful case we have seen was Ilya. However, using her uber mana pool, she was with Berserker for... how long? It's possible that long "training" made the fluent cooperation work. At the very least it would have made her learn Berserker's behavior, and also possibly ever so slightly made Berserker avoid hitting her in the middle of a fight.
{edit: Highlight for spoilers regarding control from Heaven's Feel game scenario}
Did you think i was kidding with the loli comment?
The Heaven's Feel scenario is pretty explicit on how Berserker feels about Ilya.
-End spoiler. Please remember to spoiler-tag things if you MUST say stuff from the game.
If you can't take the heat, get out of the kitchen Bill
Last edited by Archangel; Tue, 10-18-2011 at 10:45 AM.
Don't blatantly post game spoilers. End of story. Argue something with anime-only info, or accept the fact that with current anime information, there may be more than one possible theories/viewpoints.Originally Posted by Ark
[iSiscon]_Aoi_Eir_-_TV_Anime_Fate_Zero_ED_Single_-_MEMORIA_[w_scans]_(FLAC).rar
[iSiscon]_Aoi_Eir_-_TV_Anime_Fate_Zero_ED_Single_-_MEMORIA_[w_scans]_(MP3).rar
If it's not Isuzu-chan Mii~
UTW - Episode 04
Size is a bit bigger than their previous releases, but apparently it's because there are a lot of dark scenes which "guzzle up bitrate like no other".
It's dangerous to go alone. Take Nep.
...darker than usual? I already have to up the brightness in my TV screen to make out wtf is happening most of the time. In the blubart summoning scene i even had to change the definitions of the video card.
Last edited by Buffalobiian; Sat, 10-22-2011 at 08:58 PM.
If it's not Isuzu-chan Mii~
It felt more like Kiritsugu detected his presence, one assassin to another. He only looked over his shoulder when the wind blew through. That was when Kiritsugu did a double take and spotted Assassin through the scope. It was instinct.
Kiritsugu and Maiya are probably using every skill they have to dampen their own presences.
This Rider is certainly more awesome than the one in the next war. I was a little worried full-powered Saber would be overpowering, but fortunately the general high class of this war with (almost) everybody having relics and magic training assured the other servants aren't any pushovers either. With the exception of Assassin that likely has the potential divided by a whole host of individuals.
Why didn't Kiritsugu already take out Lancer's master? Didn't he want to do that with Assassin watching? Considering how everybody with any intel already knew he's helping the Einzberns it shouldn't have mattered at all. It makes their team efforts largely wasted if he does nothing but scope the landscape.
It was also nice to see these masters act like proper masters should, pumping mana into the servants to heal wounds. That's one more think largely missing from the next war, with most masters terrible amateurs or otherwise compromised.