Quote Originally Posted by RyougaZell View Post
Get your info straight when you want to bash

Continuum Shift expanded the rooster with the following characters:
- Lambda 11
- Tsubaki
- Hazama

Then the Console Port of Continuum Shift expanded it even more with the following characters:
- Miu 12
- Makoto (DLC)
- Valkenhyan (DLC)
- Platina (DLC)

The Continuum Shift II is actually a 'port' of the 'console port' so it can include the 4 (previously) exclusive Console Characters.


I don't care about SF, nor I'll ever care of it, but lets apply your same words to SSFIV. SSFIV is getting a revision soon with 'Only two new characters'. And before you say something about SSFIV getting tons of new characters... SSFIV is to SFIV the same that BBCS is to BBCT. A 'sequel'. But BlazBlue has a plot a ver complex and expanded plot between the two games. This 'Continuum Shift II' won't be arriving to consoles, since basically its the 'port' of the Console.
Lambda whatever I don't count since Lambda and nu are 1 character in CS, Nu being the unlimited form for lamba.
I only counted tsubaki, hazama, mu and makoto, since those are the ones that arecurrently playable. So yeah...only 4 characters and some rebalancing.

Before you start counter bashing, get your info straight.
SF4 went from arcade, to home release with 8 additional characters and balancing.
Then came SSF4, added 10 more, rebalanced the shit out of the game and gave everyone new moves.....and that's only 2 years in.
Now SSF4 will get another update, which rumored to get 6 more characters, not 2....the character select screen that is currently out doesn't have to show all the new additions, since this was exactly the same with the revelations during SSF4's roster, they never showed all 10 new slots right away.

So yeah, 3 years in...24 additional characters, shit ton of balancing, additional moves and nearly 4 costumes per character (the update will include more costumes too).
BB only got as far as balancing, 4 new characters (ok 6 whatever I still don't count lamba) and some very neat paid for pallet swaps /sarcasm.

heck even if we take the 2D entries in the series, then sf2 still had 9 additional characters, new moves, rebalancing over 4 games in about 3 years.
SF3 same story, 2 years, 3 games, 9 new chars, new moves etc....
SFA.......etc....

Don't get me wrong, I'm not really bashing BB, cause I like CS. I was just bashing Ryll's shitty arguments against SF.