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Thread: Game: Diablo III

  1. #141
    Pit Lord shinta|hikari's Avatar
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    Yes they do. Act I will be a piece of cake if you have a 1000 DPS weapon, for a DH anyway. Melee classes supposedly have much more trouble because of survivability issues.
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  2. #142
    Moderator Emeritus Assertn's Avatar
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    10/4/04 - 8/20/07

  3. #143
    What's up, doc? Animeniax's Avatar
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    Wow, lots of changes. I only recently discovered the chain-rezzing ability to defeat elite packs. That sucks that they're going to make it more expensive to repair equipment after rezzing. Also the changes to rare drop rates isn't cool.


    For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?

  4. #144
    Moderator Emeritus Assertn's Avatar
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    Btw, commodities are back up on AH. Fire sale going on with high end gems, as many of them are selling at or below the base crafting cost up to flawless star.
    10/4/04 - 8/20/07

  5. #145
    Pit Lord shinta|hikari's Avatar
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    Just got into Act 3 of Inferno. I had a hard time killing Belial because I was with an undergeared monk. We did manage to kill him though, because the monk was good at dodging all the attacks and managed to revive me twice in the 3rd stage (I always die there due to lag). DHs simply aren't made for parties, at least not it inferno.

    I am now at 55k DPS without SS, but only 4k life LOL.
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  6. #146
    What's up, doc? Animeniax's Avatar
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    55k DPS? I'm hearing about DHs with 130-140k DPS. Fucking unbelievable.

    I'm at 6k on act I of Inferno, but I have 42k HP. Still die in about 7 seconds against most elites, so there's a lot of running away and healing time.


    For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?

  7. #147
    Pit Lord shinta|hikari's Avatar
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    Wait until Act 2.
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  8. #148
    Don't feel like playing this game any more after clearing Act 2 Inferno. Maybe I'll be back when PVP is implemented, but atm, I'm either too burned out on the game or the game's just too stale in it's current state.

    Time to pick up Dota 2 again.

  9. #149
    Pit Lord shinta|hikari's Avatar
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    I intend to finish inferno before patch 1.0.3. Zerging is going to be too inefficient when the patch comes.
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  10. #150
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    Hopefully you wont need to by then. There is tanks today that can tank Act4 Inferno. After the nerf more tanks will be able to tank, and the damage wont go up the more people that are in the game so tanks are gonna want to play with others. So it might be easier to clear if you join public games. Or maybe search for other good geared tanks in the chat that has already cleared Inferno.

  11. #151
    Pit Lord shinta|hikari's Avatar
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    I just killed Rakanath. He died in just a few seconds with all my DPS passives on.

    EDIT: Izual was 50x tougher. What the hell is with those teleporting, 1 hitting friends he has??? I managed to kill him by memorizing everything about the fight, from his ice timing to how to avoid his minions completely. I think my slow aspd hurt me in this fight, because I can't kill the minions before they tele due to the slow projectile movement.

    EDIT2: Just killed Diablo on Inferno. It was freaking difficult with my slow aspd. My shadow clone keeps killing me before I manage to kill it. It sneaks a single arrow in the .5 second cooldown of SS. 3rd phase was a joke. Either that or it bugged out. Diablo only attacked once in the whole phase, and it was the stupid multiple fire shot thing. I didn't even have to SS or vault once.
    Last edited by shinta|hikari; Sun, 06-10-2012 at 02:13 PM.
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  12. #152
    Moderator Emeritus Assertn's Avatar
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    Quote Originally Posted by Animeniax View Post
    55k DPS? I'm hearing about DHs with 130-140k DPS. Fucking unbelievable.

    I'm at 6k on act I of Inferno, but I have 42k HP. Still die in about 7 seconds against most elites, so there's a lot of running away and healing time.
    I finished act 1 inferno. My monk has 9-10k dps with about 30k HP. I've been going through the process of reducing my vitality in favor of armor/resistance, to maximize my EHP. No point in having a lot of vitality when you lose big chunks of health quickly and can't replenish it all with only 12k potions and 10k abilities.
    10/4/04 - 8/20/07

  13. #153
    What's up, doc? Animeniax's Avatar
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    Quote Originally Posted by Assertn View Post
    I finished act 1 inferno. My monk has 9-10k dps with about 30k HP. I've been going through the process of reducing my vitality in favor of armor/resistance, to maximize my EHP. No point in having a lot of vitality when you lose big chunks of health quickly and can't replenish it all with only 12k potions and 10k abilities.
    Yeah I discussed strategy with a Korean buddy (those guys are fucking professionals at gaming, I tell you what) and he said how inferno requires high resistance and dex, followed by vitality. Surprisingly, DPS is not that critical, it's more important to stay alive and whittle away at the boss's health. That doesn't help with elites who regen, but you can skip them.

    What's EHP?

    I can't seem to get past the Skeleton King on Inferno, so I'm going to retool my character and try with higher resistance/dex and lower vitality.


    For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?

  14. #154
    Moderator Emeritus Assertn's Avatar
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    Quote Originally Posted by Animeniax View Post
    Yeah I discussed strategy with a Korean buddy (those guys are fucking professionals at gaming, I tell you what) and he said how inferno requires high resistance and dex, followed by vitality. Surprisingly, DPS is not that critical, it's more important to stay alive and whittle away at the boss's health. That doesn't help with elites who regen, but you can skip them.
    Keep in mind you're a monk. You're supposed to have lower dps. If your damage was comparable to a demon hunter on top of your natural tanking abilities, then that would be ridiculously OP, yo.

    What's EHP?
    Ok, I was going to make a longer post about this, but here's the rundown. EHP stands for "effective hit points." Simply put, it's a true measure of your survavibility when factoring in all the variables (health + armor + resist etc). This is the EHP calculator I use: http://rubensayshi.github.com/d3-ehp-calculator/
    The most useful thing to me, after filling out all the fields, is to look at the column to the right of the different attributes. There, you can see how much your EHP goes up for each increment of each row. Then, focus on improving the rows that give you the biggest EHP gain, even if it means trading down some of your oversaturated stats. My monk has about 3950 armor, 346 resist, and 30k hp, and I still stand to benefit the most from resist, and a little from armor, before thinking about adding more vitality.

    I can't seem to get past the Skeleton King on Inferno, so I'm going to retool my character and try with higher resistance/dex and lower vitality.
    Pretty much follow that EHP calculator and you should see a lot more gain. This is also the point where most monks would tell you to pick a resist type to stack and equip One With Everything as a passive.
    10/4/04 - 8/20/07

  15. #155
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    Killed him yesterday on my barb. I nerfed down my HP to 24k to increase my all resist. So a trip to AH and i managed to get 1100+ resist. I now tank anything i have come across in Act1. Only once have i died. Was a Arcane Enchanted, Horde, Waller pack. So they walled me in completely in a very narrow space while i got like 6 Arcane Beams around me. And i swear they all hit me at the same time. But other then that i tank every mob in act1 without even being in danger. So 1100 res gives 78% damage reduction. On top of that i have 7k armor that gives 70% damage reduction. On that i have 950 life per hit, 12% dodge and 20% chance to block 3.7-4.7k damage. Only thing bad now is my low HP and low damage. Only have 5k so it takes some time to grind down all the mobs.

    But i really love the playing style. Might not be as fast as my 48k dps WD or DH, but much more fun then running as soon as someone comes near me.

    EDIT: And as for Skeleton King, i just tanked him straight up. Took all his blows and i never dropped lower then 80%.

  16. #156
    Pit Lord shinta|hikari's Avatar
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    How are monks faring Act II onwards solo?

    I just tried killing Belial in inferno and he was laughably easy. I can't believe I died more than 10x (with the same gear) to that just because I had an undergeared monk with me. My strategy was laughably simple too. Just go to the corner at the beginning of the fight, then shoot at enemies. That's it.

    Everything seems easier solo for a DH.
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  17. #157
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    Assertn that calculator was awesome. So the guide tells me i have 735k EPH with dodge.

  18. #158
    What's up, doc? Animeniax's Avatar
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    Quote Originally Posted by Assertn View Post
    Keep in mind you're a monk. You're supposed to have lower dps. If your damage was comparable to a demon hunter on top of your natural tanking abilities, then that would be ridiculously OP, yo.


    Ok, I was going to make a longer post about this, but here's the rundown. EHP stands for "effective hit points." Simply put, it's a true measure of your survavibility when factoring in all the variables (health + armor + resist etc). This is the EHP calculator I use: http://rubensayshi.github.com/d3-ehp-calculator/
    The most useful thing to me, after filling out all the fields, is to look at the column to the right of the different attributes. There, you can see how much your EHP goes up for each increment of each row. Then, focus on improving the rows that give you the biggest EHP gain, even if it means trading down some of your oversaturated stats. My monk has about 3950 armor, 346 resist, and 30k hp, and I still stand to benefit the most from resist, and a little from armor, before thinking about adding more vitality.


    Pretty much follow that EHP calculator and you should see a lot more gain. This is also the point where most monks would tell you to pick a resist type to stack and equip One With Everything as a passive.
    Playing solo for the first 3 difficulties and into Inferno, I had relatively high DPS to HP, little resistance, and avg equipment, and still cruised through all of it. Only now is it catching up to me where I'll have to follow the formula for solo monk success. My equipment is seriously underpowered, so I'm going to go farm level 1 on normal with NV stacks to improve my eq and raise my EHP.


    For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?

  19. #159
    Moderator Emeritus Assertn's Avatar
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    Quote Originally Posted by shinta|hikari View Post
    How are monks faring Act II onwards solo?
    A lot of people have been saying monks are having the hardest time on act 2+. I tried act 2, myself. Got about 3 or 4 monsters in, then died immediately. There's really no way around it at this point than to start buying the really expensive stuff, it seems.

    Assertn that calculator was awesome. So the guide tells me i have 735k EPH with dodge.
    Yeah, i'm at about 600k myself, though I'm wondering if the calc is a little misleading for the monk. Seize the initiative is listed as a separate checklist item, which means I'd be double-counting my armor if I put in the armor value listed from my inventory while that passive is set. Upon correcting this, it would seem I'm now lacking in armor more than resistance. Blah.
    10/4/04 - 8/20/07

  20. #160
    Awesome user with default custom title Uchiha Barles's Avatar
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    How are you guys making money to buy this gear? I'm farming the skeleton king right now, I've no doubt that I can farm the butcher, but I'm not making all that much gold. Do you sell stuff on the AH?
    "You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood."

    - Inquisitor Czevak

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