What do you think is the best Engine
The Unreal Engine is a widely-used game engine developed by Epic Games. First illustrated in the 1998 first-person shooter game Unreal, it has been the basis of many games since, including Unreal Tournament, Mass Effect, Tom Clancy's Rainbow Six 3: Raven Shield, America's Army, Tom Clancy's Rainbow Six: Vegas, Red Steel, Gears of War, BioShock, Tactical Ops and so forth. Although primarily developed for first-person shooters, it has been successfully utilized in a variety of genres, including 3rd-person stealth (Tom Clancy's Splinter Cell), MMORPG (Vanguard: Saga of Heroes) as well as RPG games with Mass Effect .
Its core written in C++, the Unreal Engine features a high degree of portability, supporting a multitude of platforms including Microsoft Windows, Linux, Mac OS and Mac OS X on personal computers and many video game consoles including the Dreamcast, Xbox, Xbox 360, PlayStation 2, PlayStation 3 and Wii. A great deal of the gameplay code is written in UnrealScript, a proprietary scripting language, and as such large parts of the gameplay can be modified without delving deep into the engine internals. Additionally, as with other middleware packages, the Unreal Engine also provides various tools to assist with content creation, both for designers and artists.
The latest release is the Unreal Engine 3, which is designed around Microsoft's DirectX 9 technology for 32/64-bit Windows and Xbox 360 platforms, DirectX 10 for 32/64-bit Windows Vista, and OpenGL for 32/64-bit Linux, Mac OS X and PlayStation 3.
http://en.wikipedia.org/wiki/Unreal_engine
Cry Engine
CryENGINE is a game engine used for the first-person shooter computer game Far Cry. It was originally developed by Crytek as a technology demo for NVIDIA and, when the company saw its potential, it was turned into a game.
When video cards with support for 3.0 pixel and vertex shaders were released, Crytek released version 1.2 of the engine which used some of the capabilities for better graphics. It also uses Polybump, a special way of rendering texture to make them appear bumpy. Unlike Bumpmapping this uses actual polygons instead of layers of texture; this led to games like Farcry being very performance demanding.
Later the company developed Cryengine version 1.3, which added support for HDR lighting.
The engine has been licensed to NCSoft for their forthcoming MMORPG, Aion
On March 30th 2006, Ubisoft acquired all rights to the CryENGINE 2 and the engine now has no legal ties to Crytek.
http://en.wikipedia.org/wiki/CryENGINE
I think Unreal Engine because they are used for great games Example Gears of War and UT series. But from now on is the cryENGINE the best because of the game Crysis
Revealed Unreal Engine 4 (not for the PC!!)
http://kotaku.com/367219/unreal-engi...nsoles-not-pcs