Not interested.
I'll save those 5 dollar (every site reportes 5... where did you see 4?) for the DarkSide Chronicles for Wii instead
Not interested.
I'll save those 5 dollar (every site reportes 5... where did you see 4?) for the DarkSide Chronicles for Wii instead
I completed the game but going through it multiple times just to raise money to upgrade weapons sound a little boring and tedious. Will most probably get the DLC since I still have funds in my PSN wallet.....
"Our hearts are full of memories but not all of them reflect the truth. The heart isn't a recording device. Even important memories change with time. They warp or fade, leaving us with but a shadow of what we hoped to remember." 天の道を行き、全てを司る。これは僕の世界。
I got Resident Evil 5 and it's pretty fun, although it still has that different feel to it (from horror survival to action genre). I like playing as Chris Redfield since he brings an air of nostalgia.
Downloadable Content probably comes at a much later time. Probably when I have leftover cash from all the other games or want the best out of the game.
Last edited by Nadouku; Sat, 03-14-2009 at 09:44 AM. Reason: Added more reasoning.
I am training in the shadows.
Currently playing: All of your games, probably.
God, the controls in this game are awful. How the hell does anybody enjoy playing this trash?
Have you changed the type of control?
I haven't played the full game, but in the Demo I found the RE4 squeme very comfortable... except for not being able to pause when you want to organize your weapons.
The only thing I disliked about the game is the key items. It was expected that every key item that I got would spawn about ten zombies or more, losing some of its credibility as "fear you will never forget".
Oh, and Licker's tongue takes about half your health away and even if you manage to shake them off, your partner's reaction will be slower than yours. My partner would take like 1/8 of the damage because I press circle faster than she can help me as I shake the left analog stick.
I am training in the shadows.
Currently playing: All of your games, probably.
Lickers like completely kill you on veteran and pro.
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Wow for once I agree with stitch here. The controls are the definition of wonky. They seem to be designed to be played by a paraplegic using his tongue and ears to manipulate the controls. Freaking awful. Everything happens in slow motion except for the creatures attacking you. Reloading and organizing items is the most frustrating and tediously slow process. I've slammed my controller twice in sheer frustration. I came " this close to bashing the sh*t out of the console because the game pissed me off so bad. Your partner's AI starts out intelligently, then corrupts to sh*t as she rides your jock and shoots you in the back the rest of the game. And I'm only on chapter 2-2!!!!!!! And what the f*ck is up with these guys breathing hard after running 10 feet?????Originally Posted by Stitch
I hate to say it but the Japanesees who created this sh*t f*cked up big time and I personally hope the entire design house goes under and never gets to ruin another game.
Beyond the hotness that is Sheva and the RE name, this game is absolutely not worth buying. They must have decided nice graphics and being in the RE universe was all they needed to sell the game. Terrible, terrible game.
“For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?”
The controls are only difficult for people that approach it -and thus expect it to work differently- with a different mindset. Stop trying to play it as though its gears of war or dead space ( it clearly isn't) and play it like the developers intended to.
It only takes a minute to figure out the core mechanics.
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I played RE4 and the controls were similar but far less annoying. Maybe because it was on the Gamecube. RE5's controls just seem a lot more stilted and clunky.Turning around takes way too long unless you do the full 180, which is not an intuitive move. Movement in general is just a chore. To run as you turn is impossible because the same thumb that you need to use the right thumbstick is also the digit you need to press the run button.Originally Posted by darkshadow
I remember a friend complaining that the clunky movement in Dead Space was unbearable, but I defended it as being a part of the "horror aspect" of the game; plus since you are in a spacesuit, it made sense that the movement was slow at times. But in RE5 it's pure frustration to the point it's not worth playing the game.
The inventory/reload system is the worst. And even worse than that, when you run out of ammo, you stop and reload no matter what. You can't interrupt the reload process, and you can't dodge or move or anything, but you can take damage and get swarmed by enemies. It's ridiculous.
If not for Sheva and the $60 I paid for this game, I would not continue playing it. But even then, after the first stage Sheva stands 2 inches from you and repeatedly shoots you in the back when she's trying to kill enemies. I don't think it does damage but it wastes time and ammo, and she continually gets in your way, which is further aided by the silly movement system.
I'll try to rethink the control system like you suggested and see if I can at least get some enjoyment from this game.
“For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?”
Oh, why didn't you say so earlier, press start, go to options, controls, and change it to TYPE A.
The xbox360 version defaults to TYPE D, which are gears/dead space kinda controls. TYPE A are 100% RE4 controls .
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I looked at the control types before and D seemed to be the most intuitive layout. I'll try another type and see how it goes. Also, my controller sensitivity is probably too high (from messing with it for another game), so I'll change that too.Originally Posted by darkshadow
“For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?”
Well a solution for the run thing would be, click and hold the left joystick to sprint ala COD. It can be a bit iffy sometimes, but it works well most of the time and better than holding A to run.
I'll try that out too, though I never liked pushing the left controller to do anything besides move.
“For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?”
I miss the old inventory system. How many of you missed the inventory system from Resident Evil 4? Sure you might have massed a lot of herbs and bombs by the time you reach final boss, but at least an egg didn't take up the same space as a sniper rifle. I thought the controls were quite fine when I set it to Resident Evil 4's controls.
I am training in the shadows.
Currently playing: All of your games, probably.
I don't like putting pressure on the analogs and using them at the same time, what's so bad about holding A anyway, with the TYPE A layout your thumb is doing nothing otherwise.
I didn't mind the inventory too much, got used to it quite fast ( played the demo too much :x), but the thing that annoyed me like immensely, is that your armor takes up inventory space..... I mean what? Why not let the rest of your clothes take up space as well... rediculous.
Yathzee said it best, "you are carrying armor in the pocket of your armor"...lol.
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Definitely feel the new inventory system is too restrictive. 9 items total per person, including weapons, healing, and armor? Can you upgrade the number of slots later in the game?
I can't wait to switch to the new controller type tomorrow to see if this game is still playable.
I'm with you ds, I don't like having to push the analog sticks for anything. It throws off
movement and just feels awkward.
“For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?”
Yeah, little tip here for the inventory system. use AIM to equip anything in the inventory ( Right trigger in this case), this will equip anything right away, so if you want to give ammo or whatever, just press Y, navigate to it, press RT, and then press B. Makes it nice fast and easy, plus you can always run away if something comes for you.
Also little tip on reloading, this isn't really needed for story play, but in mercenaries it works awesomely. Don't manually reload...ever, use the inventory to reload, just press X on your ammo, then press X again on the weapon its for, bam instant reload.
But then you would be wondering but yeah that still takes some time....right, but you can STILL do this when doing a melee move or climbing a ladder, or pretty much anything that involves an invincible animation .
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Well I looked at the different controller types and type D still makes the most sense. I played through a little bit and everything worked ok, with the usual ridiculously stilted movement and heavy breathing. Sheva still gets in the way all the time, still wastes ammo shooting me in the back, and worse she also talks back more now and refuses commands.
Then I fight this boss battle and the controls are going wonky again and Sheva's AI takes a crap. So I smash my controller on the ground and the left analog stick decides to not work anymore, so then I smash the controller against the wall outside and it's busted good. That'll learn it. Gotta get a new controller now. I'm debating breaking the game disk in half, but I'll wait on that.
“For God will not permit that we shall know what is to come... those who by some sorcery or by some dream might come to pierce the veil that lies so darkly over all that is before them may serve by just that vision to cause that God should wrench the world from its heading and set it upon another course altogether and then where stands the sorcerer? Where the dreamer and his dream?”