Quote Originally Posted by AssertnFailure
In most other fighting games, the move list is the only unique element in every battle.
In smash bros, there are far more things to worry about than just the move list.

Besides, I find more complexity and strategy from the simplicity of the character gameplay vs holy-fucking-shit-up-up-down-Select-A fireball that does 5% damage!!!
Yeah, this was similar to my response. Smash Brothers is unique and deep enough in quality to not warrant having 50 throw-away characters.

I mean, the first game only had 12, and it's still pretty amazing. Brawl has 36 characters, plus all the other insane shit Sakurai stuffed in there.

The stage editor gives the game literally unlimited replay value. And you're complaining because you wanted more characters? Most guys only main with 1 or 2 to begin with. What do you need with 50 others?