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Thread: Game: Super Smash Brothers Brawl

  1. #221
    Awesome user with default custom title darkmetal505's Avatar
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  2. #222
    Moderator Emeritus Assertn's Avatar
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    Wow!.....now that's a much more interesting level!
    10/4/04 - 8/20/07

  3. #223
    Awesome user with default custom title XanBcoo's Avatar
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    Oh man, it's like a more random Poke Floats. That's great. I'm looking forward to brawling to the Mii Channel music. I wasted so much time there when I first got the Wii.

    I've also been watching all the Brawl videos being released on Gametrailers and reading what people have said about playing the game. Looks like there's a whole lot of minor tweaking to some of the characters (especially Fox). The Subspace game looks cool too.

    Edit for Japan Time:
    Today's update was a video put up earlier this weekend. Donkey Kong splatters Koopa guts all over the place and Diddy goes John Woo on some Bullet Bills.
    Last edited by XanBcoo; Tue, 10-23-2007 at 02:05 AM.

    <@Terra> he told me this, "man actually meeting terra is so fucking big", and he started crying. Then he bought me hot dogs

  4. #224
    Moderator Emeritus Assertn's Avatar
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    WOW....I mean just....wow.....
    Today's update is insane!

    GO CHECK IT OUT RIGHT NOW!
    10/4/04 - 8/20/07

  5. #225
    Awesome user with default custom title XanBcoo's Avatar
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    I was expecting that to be a sarcastic remark, but you're totally right.

    Quote Originally Posted by Sakurai
    Those who enjoy a little effort may be able to enjoy this stage builder for the rest of their lives.
    That pretty much sums up the update right there, solidifying Brawl's longevity.

    <@Terra> he told me this, "man actually meeting terra is so fucking big", and he started crying. Then he bought me hot dogs

  6. #226
    Jounin Idealistic's Avatar
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    I haven't been keeping up with the news but I thought there was suppose to be like 20+ characters or something.

    Looks like 15 or so on the character select screen, and it doesn't look like there's room for secret characters to appear.

  7. #227
    Moderator Emeritus Assertn's Avatar
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    Quote Originally Posted by Id3aLiStiC
    I haven't been keeping up with the news but I thought there was suppose to be like 20+ characters or something.

    Looks like 15 or so on the character select screen, and it doesn't look like there's room for secret characters to appear.
    http://www.smashbros.com/en_us/characters/index.html

    There's already 23 confirmed characters...
    Clearly, the character select screen will look different for the final release =P


    edit: omg lol....
    http://mntorankusu.googlepages.com/b...ageeditor.html

    Some people need jobs...
    Last edited by Assertn; Tue, 10-30-2007 at 12:02 AM.
    10/4/04 - 8/20/07

  8. #228
    The Dark Dragon. Dark Dragon's Avatar
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    I was browsing through somethingawful forum and i saw the link to this awesome video.

    Enjoy

    watch it without sound

    you can see Ike final smash and it seems that Zero suit samus final smash is to transform into Fusion Suit Samus.
    Last edited by Dark Dragon; Tue, 10-30-2007 at 01:25 AM.

  9. #229
    Procacious Polymath Ryllharu's Avatar
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    Here's a little bit about how the mechanics have changed. This is from the impressions of two "highly-ranked" competitive players.
    If you haven't heard by now, Wavedashing is out. (As a Samus and Luigi main, I weep.) It's no longer possible to perform due to the new air-dodging system. Characters cannot directionally air-dodge; it's now based on their previous momentum, so if you're already flying to the right, air-dodging will continue to thrust you in the same direction. While the obvious downfall to this is a lack of Wavedash, it give the opportunity for innovative strategies to evolve.

    In Melee, air-dodging to avoid an attack left you in a vulnerable free fall afterwards. However, this new momentum dodge will enable players already traveling towards the stage to temporarily dodge an attack while staying on their flight path back to safety. In addition to this tactic, momentum-dodging also allows for a second jump or attack to be performed after dodging. This is going to be great for mindgames, as a character can begin a dodge back onto the stage early, and lure their enemy in for an attack as they become vulnerable, only to jump at the last second and land a successful dair. Think of it as being able to jump/dash/attack right in the middle of a step-dodge.

    Since Brawl is looking to be very focused on the aerial game, Sakurai found it necessary to make the character more floaty. Don't confuse this with the game being slower, because most movements and attacks are every bit as fast as they were in Melee. Characters now act more like 'Puff and Luigi in the air, which definitely makes aerials heavily emphasized. While short-hopping has been confirmed, the act of SHFFLing has been slightly nerfed because of the inability to land as quickly. L-canceling has also been heavily altered, as you no longer have to press L or R in order to decrease your aerial landing lag. As of now, the only way to L-cancel is to perform your attack after a fast-fall, which will certainly make SHFFLing difficult since many aerials are best performed right before the fast-fall. (I guess I'll say hello to "SHFFing.")

    Advanced techniques like dash-dancing, teching, techrolling, and wall-techs are all back and just like they were in Melee. In fact, the game's core is similar to that of Melee's, while mostly the physics have been changed. Attack and landing lag, step-dodging, rolling, priority, and hit box concepts are all borrowed from Brawl's older brother, although almost every aspect has been reworked. All types of DI-ing have also returned, but are significantly easier to perform because of the increased hitstun in Brawl, which can actually be closely related to the hitstun in Smash Bros. 64. Personally, I believe Brawl will shorten the distance between the casual and competitive player, but like in any game, the casual gamer will still need the desire to learn any advanced tactics.
    Full article, and interview with even more technical details, here
    Last edited by Ryllharu; Tue, 10-30-2007 at 09:47 AM. Reason: quotes added

  10. #230
    Awesome user with default custom title XanBcoo's Avatar
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    I love how "dash dancing" is considered an "advanced" technique.

    "Now mash the control stick wildly back and forth"
    "OK...What does it do?"
    "Oh...nothing. It just makes you look like an idiot. We call it playing mind games."

    Looks like 15 or so on the character select screen, and it doesn't look like there's room for secret characters to appear.
    Yeah, like Assertn said: Demo != final product.

    <@Terra> he told me this, "man actually meeting terra is so fucking big", and he started crying. Then he bought me hot dogs

  11. #231
    Moderator Emeritus Assertn's Avatar
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    Quote Originally Posted by Dark Dragon
    you can see Ike final smash and it seems that Zero suit samus final smash is to transform into Fusion Suit Samus.
    Nah, if you look at before going into zero suit samus, or any of the costume vids, you'll notice that she has that appearance in those as well. In other words, the Fusion suit is just a color change, not a new character. (and apparently zero suit's final smash goes back to regular samus...good to know) DK and Link's final smashes however.....appear to be quite useless.

    Jesus, just listen to Ryllharu's quote....sounds so pathetic....
    Those two "highly ranked" players don't sound any different than the thousands of other people who rely on the exact same techniques.

    On the plus side, sounds like people will have to go back to developing their own skills for brawl....at least for a little while....
    10/4/04 - 8/20/07

  12. #232
    Awesome user with default custom title XanBcoo's Avatar
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    Today it seems a glacier has appeared as a stage, oh yes.

    Talk about hectic. And rumor has it, you can’t get careless once you’ve reached the sea.


    JESUS CHRIST, Popo, look out for that fucking fish!

    <@Terra> he told me this, "man actually meeting terra is so fucking big", and he started crying. Then he bought me hot dogs

  13. #233
    Moderator Emeritus Assertn's Avatar
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    HOLY CARP ITS LUIGI!!



    ...




    Nah i kid.
    I'm sure they'll be a cock tease about announcing him, for no apparent reason though.
    10/4/04 - 8/20/07

  14. #234
    Missing Nin BioAlien's Avatar
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    The new spectator feature seems nice.

  15. #235
    Moderator Emeritus Assertn's Avatar
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    I like the gambling feature of it.......but knowing "paranoid mom" over-protective Nintendo, you probably won't even know who the players are....so you can't really make any sort of informed prediction....
    10/4/04 - 8/20/07

  16. #236
    Awesome user with default custom title XanBcoo's Avatar
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    That's really the worst part. Just makes the whole thing seem sorta half-assed.

    Like...you can watch other people play. That's cool I guess. Oh! You can bet on the games?! That seems like a lot of fun! Wait...You don't know anything about the people playing? It's just random? Oh...

    <@Terra> he told me this, "man actually meeting terra is so fucking big", and he started crying. Then he bought me hot dogs

  17. #237
    ANBU Captain
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    cant wait to destroy all of u with my waveshining! be prepared to lose to hopefully not so powered down fox and Mario! The CAPE IS BACK!

  18. #238
    Awesome user with default custom title UChessmaster's Avatar
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    if that was sarcasm youre pretty good... wavedashing is out
    You cannot hope to build a better world without improving the individuals. To that end each of us must work for his own improvement, and at the same time share a general responsibility for all humanity, our particular duty being to aid those to whom we think we can be most useful. -Marie Curie

  19. #239
    Moderator Emeritus Assertn's Avatar
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    Quote Originally Posted by toonice714
    can't wait to show you all how much time I wasted playing smash bros by myself to steal techniques developed by other players.
    This is what I read from your post.
    10/4/04 - 8/20/07

  20. #240
    Awesome user with default custom title darkmetal505's Avatar
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    Wavedashing is out, but wavelanding still might be in. You can only do it in the direction you were initially traveling though.

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