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Thu, 05-31-2007, 02:42 PM
#11
Well, in the end, it still comes down to the old argument of whether you wish to play casually or competively, I suppose. Seeing as there is no perfect human, there will always be holes in programming, be they harmless or gamebreaking. On the same token, at least you'll never encounter a player with perfect execution, which pretty much beats out all other arguments to what constitutes a "fair game."

KIMOCHI~II
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