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Thread: Next Generation Consoles

  1. #141
    Moderator Emeritus Assertn's Avatar
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    Next Generation Consoles

    Originally posted by: el_boss
    Those are not the official 360 controllers.

    And yeah the revolution looks like it will be a pain to play with. I mean you can't lay down and play from a comfortable position. You have to sit upright and straight in front of the tv for it to work properly. And it's really stupid that you have to buy alot of addons for the controller to be able to use it.
    Actually....the second one is the official 360 controller. Unless best buy is using unofficial controllers for demonstrations now.

    Why do you have to sit upright and straight in front of the TV? Did you even try reading the specs on it? It uses motion sensors to determine how you're moving the remote, not infra red. Therefore it doesn't matter what angle you use it from, as long as the relativity in movement is the same.

    KoKo37: Try reading the topic dedicated to the revolution before freaking out -.- lol
    10/4/04 - 8/20/07

  2. #142
    Dezalanel
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    Next Generation Consoles

    That first pic of an Xbox controller you have sux. The real 360 controller is the second one and is a GREAT controller. Big improvement since the FIRST xbox controller. I have the wireless version and it feels very nice you your hands. I would not call that the PS3 controller yet, they said they were still in the process of designing it so it could completely change from the boomarang especially since it is getting such negative responses. The revolution controller is going to be hit or miss. It is either going to be the next best thing since sliced bread or be total shit. It all depends on how well the implement it. Say for example in Zelda with the "remote" you could control Link's sword completely and basicly sword fight with the remote I think that would be pretty cool.

  3. #143
    Awesome user with default custom title XanBcoo's Avatar
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    Next Generation Consoles

    Originally posted by: el_boss
    And yeah the revolution looks like it will be a pain to play with. I mean you can't lay down and play from a comfortable position. You have to sit upright and straight in front of the tv for it to work properly. And it's really stupid that you have to buy alot of addons for the controller to be able to use it.
    So far those are my only worries about the controller. Is there any information on the range it will work from or if it has to be as el_boss says (sitting in front of the system, and not laying down, or whatever)?

    Edit: Damn, I didn't even bother reading Assertn's post. My question was answered already. Sorry.

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  4. #144

    Next Generation Consoles

    AssertnFailure already explained that you can use the controller from any angle, so it doesn't matter whether you're sitting up or lying down. The range of the Nintendo Revolution controller is up to 15 feet. I think that's sufficient. No idea what kind of set up you have if you need more than 15 feet, but surely someone will complain about this.

  5. #145
    Missing Nin el_boss's Avatar
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    Next Generation Consoles

    Originally posted by: AssertnFailure
    [Actually....the second one is the official 360 controller. Unless best buy is using unofficial controllers for demonstrations now.

    Why do you have to sit upright and straight in front of the TV? Did you even try reading the specs on it? It uses motion sensors to determine how you're moving the remote, not infra red. Therefore it doesn't matter what angle you use it from, as long as the relativity in movement is the same.
    The 360 controller is not the real one. The colors are wrong and it's too shiny.

    This is the real thing.


    As for you explanation of the revolution. So you can actually point the controller away from the tv or whereever you put the sensor thing? Even so it will still be annoying that you have to move your entire hand instead of just the thumb when you are going to move. I still think it will be very difficult to maneuver in any other positon that "upright and straight in front" (maybe not straight in front but the front of the controller has to be aimed at the tv), just try rotating your mouse 90 degrees and you will see what I mean.

    I agree with Dez that this is very "hit or miss". I think someone said that it all really depends on the game-developers. I don't think alot of non-nintendo games will have support for this, especially not games that are designed for multiple platforms.

  6. #146
    Moderator Emeritus Assertn's Avatar
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    Next Generation Consoles

    Oh, the D-Pad isn't white. Big whup.
    The second pic still showed the same components, even had that thing in the center that lights up.

    I'm going to have to repeat what I said to KoKo and suggest you look at the revolution thread again. They actually have a video link of an interview from 1up.com regarding the revolution, and they even TESTED it themselves. It doesn't take that much movement, and you're supposed to tilt your arm, not rotate your wrist around.

    Some people don't seem to realize that 1st party companies actually test their products before they finalize anything.
    10/4/04 - 8/20/07

  7. #147
    Missing Nin el_boss's Avatar
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    Next Generation Consoles

    Originally posted by: AssertnFailure
    Oh, the D-Pad isn't white. Big whup.
    The second pic still showed the same components, even had that thing in the center that lights up.
    It's not just the D-pad that's off-color, maybe theres something wrong with your display but there are several things that differ.
    I'm going to have to repeat what I said to KoKo and suggest you look at the revolution thread again. They actually have a video link of an interview from 1up.com regarding the revolution, and they even TESTED it themselves. It doesn't take that much movement, and you're supposed to tilt your arm, not rotate your wrist around.
    I didn't say anything about rotating your wrist. I said "...it will still be annoying that you have to move your entire hand instead of just the thumb..." But now that you say that you have to tilt the entire arm, that's even more annoying. I'm not arguing wether the controller works in any direction, which you have explained that it does. I'm merely saying that you won't be able to play properly with it pointed at any direction. As I said "...try rotating your mouse 90 degrees and you will see what I mean". Maybe I wasn't clear, by "mouse" I meant the computer-mouse.
    Some people don't seem to realize that 1st party companies actually test their products before they finalize anything.
    So? Products can still suck even if they have been thoroughly tested.

  8. #148
    Pirate King ChaosK's Avatar
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    Next Generation Consoles

    hmm, instead of sitting here bitching about how much energy the revolution controller will use, how big the xbox is or how the PS3 controller looks like a boomerang how about we acctually wait to see how it acctually is like? i'll be laughing my ass off when the day PS3 comes out 10 poeple from this thread come back on go "THE BOOMERANG IS SO MUCH BETTER!" for reasons im unsure of.


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  9. #149
    Moderator Emeritus Assertn's Avatar
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    Originally posted by: el_boss
    I didn't say anything about rotating your wrist. I said "...it will still be annoying that you have to move your entire hand instead of just the thumb..." But now that you say that you have to tilt the entire arm, that's even more annoying. I'm not arguing wether the controller works in any direction, which you have explained that it does. I'm merely saying that you won't be able to play properly with it pointed at any direction. As I said "...try rotating your mouse 90 degrees and you will see what I mean". Maybe I wasn't clear, by "mouse" I meant the computer-mouse.
    You're being very presumptuous for someone who's never built an ergonomic device in his life to criticize a company that pretty much invented controllers 20 years ago...and basing this off a picture no less.

    First of all, I use a wacom tablet at home and at work, and to use a tablet, i have to keep my arm suspended in the air as i move a stylus around. Moving your arm really isn't all that hard, and is much more ergonomic than moving your wrist.

    Second of all, you're wrong about saying the game won't play properly pointed at a different direction. There's a thing called "calibration", where all movement is relative to the initial calibration point. If you hold a controller analog stick to the top when you turn your system on, then the default center position of that analog stick will act the same way as normally holding down on the stick would act. This is because it thinks the top of the the stick is center, and that the center of the stick is bottom. Same principal applies: It's all relative.

    Probably the best comparison to make with the remote is to try out a gyro mouse. Actually, that's a damn good comparison now that I think about it, cause I've actually used a gyro mouse before, and it's pretty comfortable and functional.

    Edit: oh I see what you meant by rotating a mouse 90 degrees. Still doesn't matter, though, because (at least last i checked) the device monitoring the motions are external from the remote itself, unlike a mouse where the monitoring takes place within it.
    10/4/04 - 8/20/07

  10. #150

    Next Generation Consoles




    but if your laying in bed and want to play a game. it would be very uncomfratable. becouse you can't move the arm you are laying on...

    1 HUGE + thing on the revo controler is that a left handed player could switch the stick thing with the controller..

  11. #151
    Awesome user with default custom title XanBcoo's Avatar
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    Next Generation Consoles

    I'm not usually one to play games laying down facing the tv sideways, but I've seen people do it, so I agree that aspect might be a minor inconvinience.

    But I'm more curious as to why you chose to draw someone playing the Revolution naked, TS...

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  12. #152
    Moderator Emeritus Assertn's Avatar
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    Yeah sure, I'll admit to that.....but who plays video games lying in bed anyway? Doesn't that kinda jack up your neck?
    10/4/04 - 8/20/07

  13. #153
    Missing Nin el_boss's Avatar
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    Originally posted by: AssertnFailure
    Yeah sure, I'll admit to that.....but who plays video games lying in bed anyway? Doesn't that kinda jack up your neck?
    It's all good. I like to use the "walrus" position when I play (singel-player that is). It's when you lay on your side or slightly tilted toward the tv from being on your back. I switch between this and the "it's getting serious" position, which is when you sit upright slightly leaning towards the tv.
    Originally posted by: AssertnFailure
    Second of all, you're wrong about saying the game won't play properly pointed at a different direction. There's a thing called "calibration", where all movement is relative to the initial calibration point. If you hold a controller analog stick to the top when you turn your system on, then the default center position of that analog stick will act the same way as normally holding down on the stick would act. This is because it thinks the top of the the stick is center, and that the center of the stick is bottom. Same principal applies: It's all relative.
    Ok yet again I didn't say that the game wont play properly, I said that you won't be able to play it properly. But this might not me a problem for people with exceptional hand/eye coordination (like myself). I don't think the revolution will need calibrate the remote, since it's motion-sensors and it probably doesn't need a center. And of course I understand that it's all relative. What I'm saying is that if you point the remote 90 degrees to the left, right will be towards the tv and left will be away from the tv. Or maybe even worse that right is that you must pull the remote towards your body and left you have to push it away (hope you get what I'm saying). I just think that this might mess it up for some (not all) people. [/quote]

  14. #154
    Moderator Emeritus Assertn's Avatar
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    Next Generation Consoles

    Originally posted by: el_boss
    Ok yet again I didn't say that the game wont play properly, I said that you won't be able to play it properly. But this might not me a problem for people with exceptional hand/eye coordination (like myself). I don't think the revolution will need calibrate the remote, since it's motion-sensors and it probably doesn't need a center. And of course I understand that it's all relative. What I'm saying is that if you point the remote 90 degrees to the left, right will be towards the tv and left will be away from the tv. Or maybe even worse that right is that you must pull the remote towards your body and left you have to push it away (hope you get what I'm saying). I just think that this might mess it up for some (not all) people.
    Yeah, I realized what you meant and addressed it in the edit I made in that post. If the sensers from the external device only registers a single point on the remote, then rotation of the remote is irrelevant, rather just its movement in 3d space is monitored. But I'm not too sure on those details. It all depends on how Nintendo wants to go about it.
    10/4/04 - 8/20/07

  15. #155

    Next Generation Consoles

    I read a lot of people bitching about freedom of movement and/or playing position ... and I'm stupified by the irony of how it seems lost on all of you that Nintendo's controller actually is all about offering freedom of movement for the first time in the history of console gaming; that's what its purpose actually is. For fuck's sake, even after AssertnFailure's spoonfeedingly helpful posts, is it really necessary to reiterate why it's called the fucking Revolution?
    Originally posted by: el_boss
    it will still be annoying that you have to move your entire hand instead of just the thumb when you are going to move.

    That's what you would use the analog stick for, as has already been displayed in KoKo37's post. In fact, for those people who like to play video games while lying down, the nunchaku style of auxiliary analog control would actually offer you more freedom in movement than your contemporary controller because your hands don't have to be cramped within three inches of each other, and it won't matter whether you're left or right handed so it also won't matter whether you're laying on your left or right side; so it amazes me how Turkish-S missed that in his post because he was so close.

  16. #156
    Procacious Polymath Ryllharu's Avatar
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    Next Generation Consoles

    I'm not about to go digging through this thread, so apologies if its been said.

    But if it comes out at $149.99 or less, since Nintendo has all but admitted that $200 would be a ripoff, who cares? Supposedly it's easier to develop for, hopefully bringing in more 3rd parties for Nintendo (who's always been lacking good 3rd party support), and means game prices shouldn't be too inflated. So instead of taking 1.5 years to develop a High-Def game, you'd get games at a faster pace that still look pretty good, are more accessible without a new TV.

    I saw a video of it playing HL2, and the motion really isn't as exaggerated as a lot of you are making it out to be. It's not much worse than moving a mouse.

    If you people are too lazy to move a mouse, then I feel sorry for you. Even if its fairly decent control, its gonna be a blast to play. Especially some of the weirder titles that can really take advantage of the new adaptibilty.

  17. #157

    Next Generation Consoles

    $150 launch price would be a joke. $200 really wouldn't be a rip off, it'd be a bargain. In fact, $250 with a bundled game is what I'd consider the sweet spot price for both consumers and business profitability. But because i'm a Nintendo fanboy, I'd pay up to $300, just as well.

    Can you find a link for that video of HL2 running on Revolution? I'd like to see that. CNN posted its own impressions today about the controller and says the same thing as you about the motion being exaggerated.

  18. #158
    Moderator Emeritus Assertn's Avatar
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    Hmm, so the sensors are inside the remote after all? I thought they used an external device that was triangulating the remote positions.
    10/4/04 - 8/20/07

  19. #159

    Next Generation Consoles

    It has both internal and external sensors that communicate with each other, a critical aspect of callibration. The external sensors act as the reference point so that the remote can work with TVs of any size and orientation, and the internal sensors act as the differential. It was explained in a GameSpot report by Miyamoto himself when the controller was first revealed. The CNN guy just failed to mention the external sensors.

  20. #160
    Pirate King ChaosK's Avatar
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    i wanna give this a chance, it looks like it'd acctually be great for a kingdom hearts type game, you acctually get to slash down or something (i would hope)


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