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Thread: Guilty Gear

  1. #21

    Guilty Gear

    "Your sin is beyond the grace of God!"

    *clenched teeth + sealed lips*
    "God? I want nothing to do with him, heh!"

    Or even better:

    "Oh no - I'm falling...!"

    "Spare me."

    Well, as far as the English VAs go, they sucked. But the Japanese ones were 100% geniunely good.

    KIMOCHI~II

  2. #22
    Procacious Polymath Ryllharu's Avatar
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    Guilty Gear

    The saving grace is Jam not saying a word and just beating the crap out of a bunch of guys in her restaurant with kicks and Chi attacks.

    "Kuradoberi Jam, tadaima tanjou aru!"
    "Sasa, tanto meshiagare, gekikara de yokereba ne!"
    "Chotto... yarisugita aru ne."

    You just can't replicate that terrible accent.

  3. #23
    Awesome user with default custom title XanBcoo's Avatar
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    Guilty Gear

    As far as voices go, I found it funny that Yuji Ueda played Zappa. A favorite VA of mine, yet I never would have recognized him if I had never been told.

    <@Terra> he told me this, "man actually meeting terra is so fucking big", and he started crying. Then he bought me hot dogs

  4. #24
    Sexfiend Terracosmo's Avatar
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    Guilty Gear

    New on the GG front!

    Guilty Gear XX Slash, the newest "revision" of X2 ( no, not a sequel [img]i/expressions/face-icon-small-sad.gif[/img] ) has been out in the arcades for a while and the console version is about 75% complete. It's scheduled for release next spring. It will contain new modes, new moves and tweaks to returning characters, as well as two "new" ones. The first being A.B.A from Isuka, the second being Holy Order Sol (Sol during his days in the holy order). There will also be new stages and graphical improvements. Finally, songs from the first Guilty Gear will return in remixed versions, along with all new songs for both A.B.A and Holy Order Sol.

    There are also rumors about an actual GGX3 finally happening. Pictures have leaked of new Daisuke Ishiwatari (game producer/artist/Sol voice actor) art depicting an entirely new character - "Sin". Some speculate that it's a parallel version of Ky (hence the similarity), much like Raven is another existance of Axl:

    http://h.pic.to/5ue9g
    http://h.pic.to/5uhb8
    http://g.pic.to/5v8b9
    http://g.pic.to/5vttv

    Can't wait!

  5. #25
    Awesome user with default custom title RedX1z's Avatar
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    Guilty Gear

    i can't say i'm a fan, nor do i know guilty gear all that well, but playing x2 a litte has made me like it, so i guess in a way, i can't wait for this to come out. on second note, go dizzy!
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  6. #26

    Guilty Gear

    Ahh, Terra, you have good taste; I like your new AV.

    And about this "Sin" character. Actually, I've been aware of a nasty rumor that's been floating around that he's actually supposed to be some sort of X-box version exclusive... God forbid.

    I'm going to preorder Slash as soon as a proper release date's released.

    KIMOCHI~II

  7. #27
    Sexfiend Terracosmo's Avatar
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  8. #28
    Awesome user with default custom title RedX1z's Avatar
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    Guilty Gear

    http://holyzen.pixelatedempire.../comic.php?comicID=130

    reminds me of bleach..*shrug* nice comics, though.
    Signature by Lucifus

    She knows what you did last summer..

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  9. #29

    Guilty Gear

    I picked up a used copy of this after running into fanart from the game all over the place, and actually I think it's a pretty awesome 2D fighting game. The characters are fun and have a lot of variety, and the stories are just as goofy as these games usuallly are. It's not an impossible game, but challenging enough to keep you interested, and I love the fast pace. I play Zappa, Dizzy, Faust, Millia, and of course JOHNNY, who is the best.... I hate playing agianst I-no the most, her damn hat always bites me... ouch.

    HEAVEN OR HELL! LET"S ROCK!!!


  10. #30
    Jounin
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    Guilty Gear

    Well i love this game. This is the best fighting game there is. This game shws why 2D is still better then 3D fighting games.

    I usuly play Testament, Sol Badguy, Baiken, Zato-1 and Slayer. Well even though i play with all of them i'm not that good with Baiken and Testament. They are pretty hard to play. But they are just too cool to not play.

    And of course i use the coolest Winamp skin there is. The GG one. My WA-skin

  11. #31
    Sexfiend Terracosmo's Avatar
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    Guilty Gear

    AWESOME [img]i/expressions/face-icon-small-happy.gif[/img]

    Link me to that skin NOW! Testament is my favorite &lt;3

    Oh and KMFDM, nice choice of music

  12. #32
    Jounin
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    Guilty Gear

    Awesome GG Winamp Skin just for you, Terra [img]i/expressions/face-icon-small-smile.gif[/img]

    And if you notise next to Testament you see two arrows. If you push them the character changes, so you can select your favorite ^^

    Oh and Deadfire recommended KMFDM [img]i/expressions/face-icon-small-smile.gif[/img] . Although i didn't think they where anything special. On that album i just found Stray Bullet and Waste to be good and the rest where pretty mediocre.

  13. #33

    Guilty Gear



    Ooh, lookie! It's the box art for the Japanese console release! A most beautiful thing, indeed!

    EDIT: How silly of me, forgot to mention that this IS Guilty Gear Slash.

    KIMOCHI~II

  14. #34
    Procacious Polymath Ryllharu's Avatar
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    Guilty Gear

    A.B.A. is cool, but she's so hard to use...of course, I did manage to master her tension move that results in the closest comparison to an Instant Kill, mmmm...415 damage.

    This of course must lead us to another question. What are your favorite modes for your favorite characters?

    I like Dizzy and Jam in normal, and Millia in EX. Dizzy is only slightly stronger in EX, but she loses a lot of good combos and timing, like the ice pillar and the lightning blades (sorry, I never bothered to learn the real names except for the tension moves). Jam loses all her awesome kicks, and thus 34 beat combos in EX (hehe, one and a half combos to finish ANYONE off in Gold Mode), so I'd never even consider using EX. Millia gains a lot from the EX mode, and generally becomes a much more technical fighter from the 'easy for a beginner character' she starts as.

  15. #35

    Guilty Gear

    Don't know if you know this or not, Ryllharu, but regrettably, when viewed from competitive level gaming, your question is moot because only the regular versions of each character are allowed for tournament play.

    But just for the question's sake, I personally find EX Faust more amusing than his normal counterpart. Though moves like the Rerere no Tsuki (stab n' pull + slap combo) lose there original intent, he gains the AFRO BOMBER IK! Then Gold Faust of any variety defeats everybody else in one knockdown with infinite tension and meteors galore.

    KIMOCHI~II

  16. #36
    Procacious Polymath Ryllharu's Avatar
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    Guilty Gear

    I didn't know. I've never been much for tournament play. The people there are always INSANE and since I enjoy playing on more of an enjoyment level, I tend to avoid them entirely.

    Oh well. It was more of a curiosity thing anyway, since a lot of the modes play so entirely different from each other.

  17. #37

    Guilty Gear

    I'll probably get hated by all of you but here it goes.
    Guilty Gear is defenetly one of the best if not the best looking 2D fighter out there it has some cool looking characters but thats about it.
    The game lacks depth it is one of the games that if you learn how to play with one character you can pretty much use all of them. it is also too repetitive where people who play it specially pros just keep doing the samething over and over and even though everything on screen looks all nice and glittery it can get annoying seeing the samething over and over kind of like marvel vs capcom games.
    One other thing I dislike also is that when they did finally made a sequal all they did was added stuff to the same backgrounds and add it one or two characters.
    the characters in it also are not very original (moves wise) and they have one of the cheapest fianl bosses ever (that girl with the freaking guitar) the only character with originality is Dizzy which I think is one of the coolest ever characters for a fighting game ever.

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  18. #38
    Procacious Polymath Ryllharu's Avatar
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    Guilty Gear

    No need to hate, you just haven't looked into it deep enough.

    What makes GG such an amazing fighting game is how underneath the simple, 2D fighter/ 'power bar' /super-attack, Capcom vs. Marvel appearance, GG really shines when you know what the features most people never bother to use actually do.

    Once you start seeing people do Roman Cancels (or with False Roman Cancels for select moves) to increase the damage of combos slightly, you won't think pro combat is as uniform as it looks. By doing RC's, you cancel the animation of an attack, timing it so you can start another move immediately. Also, it stops the damage reduction of combos. (Tested it myself because I didn't believe it when I first heard it) Normally, as a combo continues, the damage will go down. So, the first move of a combo does normal damage, and the others would actually be stronger on their own. When you Roman Cancel, it starts the damage reducer fresh over again.

    Isuka added in even more crazy features that I'll never end up using but some pros will. (Line changes, Line Tobashi Attack, stuff like that). Isuka is really more of a GG XX.5, it's a transition point and was according to the creators not meant to be a sequel and you can tell was primarily for Arcades (ranking system, etc). There's some meaning to why the creator called it Isuka ("Crossbill" bird), and it's either in the box or I forgot where I heard it from, that explains it pretty well.

    That and some of the other features is what makes GG accessible to both newcomers, and keeps the hardcore people really into it.

    And Leopaldon from Isuka is the cheapest boss (once you get way up the rankings). I-no is not hard at all once you figure out her pattern. (It's either duck, ducking while inching back/foward, or Faultless Guard). The one Sol fights (boss/Gold Mode) is much harder, and The Gold Mode Boss Dizzy (with 3 attacks that do WELL over 420 damage) in Mission mode is harder than that.

    And the King of Fighters series has ALWAYS had the cheapest bosses. (Though Night Terror in SC3 may take that crown.)

    As for the characters, yeah, they fight similarly in maybe groups of 3. Axel certainly doesn't fight the same way as Jam (I love Jam, can't use Axel at all). Slayer and I-no are both close up fighters, but I can use Slayer pretty well, but always get beat when I'm using I-no. Testament and Eddie/Zato-1 both use traps/projectiles, I'll give you that one. I can really only use half the characters all that effectively, but I'm only really good (not tourney level, but up there) with 3, who don't really fight all the same. Dizzy is Long/Mid range, Millia is Close/Mid, and Jam is Mid/Close (yes, the order I wrote them in does make a difference).

  19. #39
    Sexfiend Terracosmo's Avatar
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    Guilty Gear

    Though my initial reaction was indeed hatred towards nests, I'll have to agree with Ryllharu. You haven't looked into it deep enough. There are explanations to everything you wrote in your post, and saying that "if you learn how to play with one character you can pretty much use all of them" shows that you know in fact nothing about Guilty Gear.

    Continue?

  20. #40

    Guilty Gear

    I applaud the brilliant summary of the game two posts up. However, as it is, Isuka is, and will always be, regarded by the GG comunity as a whole as a "party game," preferrably played at the enjoyment level. Slash is a return to the traditional one-on-one engine which, with all the tweaking and additions, can be viewed as a true "sequel" to XX or an upgrade to #RELOAD.

    And to add on to Ryllharu's near complete list of characters' fighting styles, Holy Order Sol and ABA pretty much fall into a new category of their own.

    HOS and ABA are both close-range, "reserve" type characters. HOS has his charge gauge which must be filled in order to maximize damage output for his specials, and ABA has her bloodpacks which switch her inbetween Moroha (berserker) modes. While HOS can be played like regular Sol, true damage output can never be achieved without increasing the Charge Gauge. And ABA needs to be able to switch accordingly between Moroha and regular so as to punish, while avoid being punished, herself.

    KIMOCHI~II

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