Well, it's a link to the whole game in Japanese language. If you have a modded ps2 or swap magic, you can burn it and play the game
Well, it's a link to the whole game in Japanese language. If you have a modded ps2 or swap magic, you can burn it and play the game
Anyone played legend of dragoon?
I don't know why, but I've always hated FF6. I know there is a huge fanbase around it, which is why I attempted to play it 5 or 6 times. I've tried to play it so many times and never managed to get into it beyond a few hours. It just seems...boring. I can't get attached to the characters. In no way am I knocking it, I just don't enjoy it, and it gets to me sometimes that so many others do and I just can't. I do feel like I'm missing out, but it just doesn't pull me like the others have.
I hated FF9 for the same reason, I just couldn't stand the characters and never felt attached to them in the 45+ hours of it I played.
FF4 has to me always been more enjoyable because of the difficulty, as well as the impact of all the characters (would say why but that'd be spoiling), who really get wrenched around, even before the moody characters of 7 and 8. FF10 I also enjoyed because they returned by making the encounters in a way that you almost always had to use all the characters. You had to think about the individual fights or you could die pretty easily. (Or at least have a difficult time finishing the things off) I'm attracted to the challenge of the harder RPG's lately. Mindlessly powerleveling got to me about two years ago. I can't stand it anymore. Even the regular encounters should provide a challenge.
I know it's not really a FF game, but Chrono Trigger is hands down the greatest rpg I've ever played. I've beaten it dozens of times and never once got sick of it.
Last edited by Ryllharu; Mon, 03-20-2006 at 11:09 PM.
FF6 has never appealed to me either. So many rave about that game but I don't see why.
1 - FF IX - My favorite because it was my very first Final Fantasy
2 - FF VII - Cloud may is the best main character I've ever played with
3 - FF VII: Crisis Core - A fun journey back to the FF VII world with new and impressive characters
4 - FF X - Loved blitzball and the whole Tidus / Jethro relationship was very well made
5 - FF VIII - The most difficult one in my opinion but that's what made it fun
No way... FF8 was by far the easiest once you figure out the magic junction system. It's so easy to abuse.Originally Posted by The Archangel
I'm not counting FF Tactics ofc. Fun at first but after loosing 5000 times kind of gets old... I still don't know how the hell i completed that game.
Yup. Still remember those countless hours of drawing Ultima at that island......Originally Posted by Board of Command
"Our hearts are full of memories but not all of them reflect the truth. The heart isn't a recording device. Even important memories change with time. They warp or fade, leaving us with but a shadow of what we hoped to remember." 天の道を行き、全てを司る。これは僕の世界。
Originally Posted by Psyke
Ooooh or getting alot of ap for your GFs at Cactuar Island.
No one but the enemy will ever teach you how to destroy and conquer. Only the enemy shows you where you are weak. Only the enemy tells you when he is strong. And the rules of the game are what you can do to him and what you can stop him from doing to you. I am your enemy from now on. From now on, I am your teacher."
-Mazer Rackham
I remember that auto-juntion sent Ultima to attack... but I always sent it to defense... 100% to any element and poison ftw!
Besides... meteor gave me the same attack boost as Ultima... 600 ultima...how I hate to remember getting them...
It was a lot faster for me since I played the game on an emulator.
Try doing that on the psp and having 50% of your draws freeze the gameOriginally Posted by Psyke
This new trailer for Dissidia features 5 minutes of orgasmic fanservice...
http://www.gametrailers.com/player/42668.html
FF - Light warrior and Garland
FF2 - Frionel and Emperor Palamecia
FF3 - Onion Knight and Cloud of Darkness
FF4 - Cecil Harvey and Golbez
FF5 - Butz and ExDeath
FF6 - Terra Branford and Kefka Palazzo
FF7 - Cloud Strife and Sephiroth
FF8 - Squall Leonhart and Ultimecia
FF9 - Zidane Tribal and Kuja
FF10 - Tidus and Jecht
Same with the hero drinks.Originally Posted by Board of Command
Play FFIV, then you know the definition of a difficult Final Fantasy rpg. Alternatively, you could play FF1 with four white mages to get the same effect.
Then play a Dragon Quest game, and realize all FF games are a cakewalk.
Dissida looks like an excellent FF-fanservice game. Almost tempting me to pick up a PSP.
I beated the nes FF (on emulator) using 4 Knights....
True, not as difficult as 4 White Mages... but still painful
FFIV for the DS is pretty damn hard. If you didn't get all of the good augment and level up correctly, once you get the moon it's like hell.
In term of difficulty, the final dungeon in Lunar: Eternal blue was one of the most difficult thing i've ever had to do in an RPG. You have to go through a long ass 14 floors dungeon and then fight the boss at the end who has 2 forms without any rest spots or save points in between, if you die you must start over since you could only save at the start of the dungeon.
Last edited by Dark Dragon; Sat, 11-15-2008 at 10:42 PM.
The Goddess Tower was easy if you remembered to always go with the most efficient attacks. If Alex couldn't one shot the standard enemies, you needed to level more. If needed, the only special attacks you should use are Alex with Sword Dance (6 MP), Kyle with Power Slash (6 MP) and Mia with Flame Bomb (13 MP). Given a sufficient number of starlights to keep these three and Jessica full of MP, it was easy. Keep the same strategy with Xenobia, always efficiency. The only difference between a boss fight and a normal battle was you couldn't rely on power leveling because bosses leveled with you. Using Mia, Alex and Kyle's ATK up abilities and the same attacks, that section of the game wasn't that bad.Originally Posted by Dark Dragon
The sections of Lunar where you only have two or three characters were way harder. The advantage of the last climb is you have the abilities of everyone for once. I found the swamp where you get Jessica for the first time much harder.
Now FF Tactics on the other hand, there are one or two fights that luck alone get me through, no matter what preparations I make. Any time the two Assassins appear, especially with demons, kicks my ass every time.
I think you've made a mistake, the game i'm talking about is Eternal Blue which is the sequel for Silver Star Story since Alex is not in the second game.Originally Posted by Ryllharu
I remember having 0 troubles on all of the prior boss until i reached that dungeon. The boss i'm talking about is Zophar and if i remember correctly the final boss of silver story is Ghaleon.
edit: I was also wrong about Zophar, the dude has freaking 4 forms, so he's even harder than i remembered.
all this talks about Lunar is making me want to play them again, i'll probably go look and see if i can download them from somewhere.
Last edited by Dark Dragon; Sat, 11-15-2008 at 11:10 PM.
Ah, my bad, I saw "Lunar" and then skipped to the meat of your post. I like to forget that Lunar 2: Eternal Blue existed.
Since we are talking about Eternal Blue, you didn't get your ass repeated beat by the Yeti? I couldn't beat it for the longest time. I'd be really impressed with you. I had to powerlevel like crazy (since they dropped the bosses leveling with you for Eternal Blue) and it was still a pain in the ass. After that, I was kind of absurdly strong, so it didn't really matter for the rest of the game.