Originally Posted by
Kraco
What's the basis for this? While I have no other experience than some medium heavy game modding years ago, I'd think it could be easier to downgrade than upgrade game material. You can always reduce polycount of models and resolution of textures or remove details (models, effects, texture shaders, realtime lighting) from scenes even using automatic methods, but there're no automatic methods for increasing anything I mentioned. Removing is easy, adding is hard work, yet if you must have a better PC version, there's no alternative to that hard work. If you do it anyway, why not do it and then afterwards keep removing from the default as much as is necessary for the inferior console versions to run?