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Thread: Next Generation Systems

  1. #101
    Meanwhile: Heaven Weeps. Y's Avatar
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    Next Generation Systems

    Originally posted by: AssertnFailure
    hmm......interesting.......
    i'd like to see what it looks like with full global illumination......sometimes scenes can still be "tricked" into 3d by painting the shadows in. In any case, those scenes are going to have alot of polygons o.o

    Actually, looking back at the pics.....it's probably a combination of painted and rendered shadows. Still impressive though.

    Alan Wake

    It could have very few and just use normal maps and bumpmaps to fake a very high poly look.

  2. #102
    Banned darkshadow's Avatar
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    Next Generation Systems

    @AssertnFailure
    the shadows arent painted, they are photos, captured at a very high resolution ( VERY high), then scaled down to "only" 1024x1024 textures( they have more than 4096 source pictures), im not sure what they did next, but im betting some parallax normal mapping applied to a lower poly scene, then slapping the texture on it
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  3. #103
    Moderator Emeritus Assertn's Avatar
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    Next Generation Systems

    Normal mapping is all the rage these days, and you can tell by the number of polygons for flatter surfaces that they had to use some form of mapping to simulate variation in depth for cracks and whatnot (some of the walls are just flat, i don't think even windows are indented in). Even so, there's still a decent amount of polygons for that building, easily as much as, say, a generic model in one of these current gen systems?
    This is just ONE building we're talking about here. If that building is 2000 polygons, and there are 50 buildings just like it, then there are 100000 polygons just for buildings alone.
    10/4/04 - 8/20/07

  4. #104
    Ciber's Minion Mut's Avatar
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    Next Generation Systems

    Originally posted by: sharoon
    I just read your fantastic first six posts. You're off to a horrible start. Here's a warning and a few days off to shut up. User is warned and banned for 2 days.

    GotWoot Moderator
    It looks like you mental midgets (such as those who valiantly reached and scrambled over themselves to prove their non-fanboyism -- or was that just the exemplary Captain "hurrr" Douchebag formally known as Y?) were spared for two days. I'm back in business so let us get it done.
    Originally posted by: Y
    Gee, giggles, is it hard for you to wrap your brain around the idea that I can pay a compliment to a game system without being a "fanboy"? I mean, there's a clear difference between saying "The PS2 has a lot of good games" and "Boy, Ken Kutaragi's dick tastes good".
    You must give extremely good head if your whole post wasn't yet a blow job, then. I mean, you bolded "stunning" and used buzzwords like "revolutionized", "every", "genre", "of", "this", and "generation". If that wasn't shining Kutaragi's knob, I don't know how you're going to top that when you do get down on your knees. I can't conceive how gay that would be. You should become a writer for PSM; they give great head so you'll fit in. You can now reply by saying "thank you career advisor sharoon".
    Originally posted by: darkshadow
    every tecmo game you say? you insult my and you own intelligence by stating such crap:
    2005 Fatal Frame 3 PlayStation 2
    2005 Tokobot PSP
    2005 Monster Farm 5: Circus Caravan PlayStation 2
    2005 Trapt PlayStation 2
    2005 Charlie and the Chocolate Factory PC
    2005 Rakushou! Pachi-Slot Sengen 3 PlayStation 2
    2005 All Girl Wrestling: Ultimate Angels Mobile
    2004 Kagero II: Dark Illusion PlayStation 2
    2004 Tecmo Hit Parade PlayStation 2
    2004 Ninja Gaiden Episode 1: Destiny Mobile
    Wow, thanks for the breathtaking research there, Cronkite. Maybe you can write my next term paper and a dissertation on how to nit-pick every insignificant strand of hair on my ass too. Maybe if I had said "every Tecmo game that matters is an Xbox-exclusive", you'd have written me a review about how awesome the game mechanics are in Monster Farm 5. Then I'd be woefully indebted to you for the keen insight, or not. Just stick to telling people they have issues or asking if they have a lot of anger, Dr. Phil.
    Originally posted by: Chaoskiddo
    hah, i bet consolesareinferior is sharoon.
    Uh, no, but the GotWoot Moderator here sure is trigger-happy. Oops, I called him trigger-happy.

    I almost forgot : And as for NarutoMaster, blah blah blah. Are you done bitching? Are you sure? darkshadow, a.k.a. Dr. Phil, can console you. Let him hold you.

    Back in business? Ha! You still haven't cooled off from your previous ban seeing as how your still acting like an complete ass. Take care now, you get a permanent ban!

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    Financial aspect of my life is revealed.

  5. #105
    Banned darkshadow's Avatar
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    Next Generation Systems

    Originally posted by: AssertnFailure
    Normal mapping is all the rage these days, and you can tell by the number of polygons for flatter surfaces that they had to use some form of mapping to simulate variation in depth for cracks and whatnot (some of the walls are just flat, i don't think even windows are indented in). Even so, there's still a decent amount of polygons for that building, easily as much as, say, a generic model in one of these current gen systems?
    This is just ONE building we're talking about here. If that building is 2000 polygons, and there are 50 buildings just like it, then there are 100000 polygons just for buildings alone.
    yeah thats exactly what i thought, it may seem like low poly for a next gen building, but putting together the entire scene( buildings, roads, env. cars), would produce crazy polygon counts, and seeing as how they have like 4096 different source pictures, there are probably at least 300 different buildings in that ( calculated that each building has 3 floor), i mean , thats crazy [img]i/expressions/face-icon-small-tongue.gif[/img], its not like we are even gonna pay attention to the buildings, this is prolly what next gen is all about

    and @mister stupid above
    breathtaking research?? i bet you never heard about gamefaqs before, well here is a little tut., in the game search type in any tecmo game, like ninja gaiden, then press game info, and tecmo, presto a list of all games made by them, now that wasnt too hard was it??
    and all tecmo games that matter you say?, how come fatal frame 1 and 2, score a7.1 and 8.2?and are on the ps2? and have part3 coming out for ps2??? can you tell me why that 1 isnt a tecmo-title-that-matters-cause-its-an-xbox-exclusive

    so now plz shut up, oh wait[img]i/expressions/face-icon-small-shocked.gif[/img], you cant reply anymore!!, but maybe you are pathetic enough to make another account, to get banned again
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  6. #106
    Meanwhile: Heaven Weeps. Y's Avatar
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    Next Generation Systems

    Originally posted by: AssertnFailure
    Normal mapping is all the rage these days, and you can tell by the number of polygons for flatter surfaces that they had to use some form of mapping to simulate variation in depth for cracks and whatnot (some of the walls are just flat, i don't think even windows are indented in). Even so, there's still a decent amount of polygons for that building, easily as much as, say, a generic model in one of these current gen systems?
    This is just ONE building we're talking about here. If that building is 2000 polygons, and there are 50 buildings just like it, then there are 100000 polygons just for buildings alone.

    Well, this is a racing game. It doesn't need to look good at all except blurring by at 200MPH. I'm sure they'll cut a LOT of corners on the original models.

  7. #107
    ConsolesR'Inferior
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    Next Generation Systems

    Just for the record this is not Sharoon

    And also for the record I sit around and masturbate all day and still accomplsih more than these forum moderators.

    Banning people because you don't like what they have to say is something Stalin did because he was a paranoid fool.

    Grow up.

  8. #108
    Banned darkshadow's Avatar
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    Next Generation Systems

    but there is also something as being social, these forums arent made to, flame all and keep posting idiot rants over and over
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  9. #109
    ConsolesR'Inferior
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    Next Generation Systems

    Nice grammar.

    If you're banned, then stay banned. Don't be a loser and come back.

    GotWoot Moderator

  10. #110
    JoesephStalin
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    Next Generation Systems

    Apparently we all still live in Communist Russia.

    Banned.

    GotWoot Moderator

  11. #111
    MaoZedong
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    Next Generation Systems

    Don't forget China! AZN POWER!

    Banned.

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  12. #112
    Banned darkshadow's Avatar
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    Next Generation Systems

    omg, you must be really pathetic to make 2 more accounts, mods cant you just IP ban him or something?
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  13. #113
    Meanwhile: Heaven Weeps. Y's Avatar
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    Next Generation Systems

    Originally posted by: ConsolesR'Inferior
    Banning people because you don't like what they have to say is something Stalin did because he was a paranoid fool.

    Banning shitty gimmicks is perfectly acceptable though, you shitty gimmick.

  14. #114
    Nietzsche
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    Next Generation Systems

    Arbitrarily banning people who disagree with you equates to censorship.

    I offer a healthy debate of the topic and you take the easy way out like a coward.




    And Y, don't even act like you read Friedrich Nietzsche little boy. You're not fooling anyone. Leave philosophy to the grown-ups.

    Banned.

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  15. #115
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    Next Generation Systems

    Originally posted by: Nietzsche
    Arbitrarily banning people who disagree with you equates to censorship.
    How is it "abitrary"? You're a dumbass gimmick.

  16. #116
    Pirate King ChaosK's Avatar
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    Next Generation Systems

    umm...1..2..3..4 wow, 4 idiots [img]i/expressions/face-icon-small-happy.gif[/img] Y this would be a good time for your "hurr" emotion but im too lazy to upload it.

    dont worry, they'll be back, oh and back on topic, does anyone know how revolution is supposed to adapt their controller to 5 generations of systems?


    LaZie made this...a long time ago.

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  17. #117
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    Next Generation Systems

    Originally posted by: Chaoskiddo
    dont worry, they'll be back, oh and back on topic, does anyone know how revolution is supposed to adapt their controller to 5 generations of systems?
    My theory is that you'll have to use a Gamecube controller for the old emulation functions. It has enough buttons (if you use the C stick to mimic the N64's C buttons) to work on any generation Nintendo console.

  18. #118
    Pirate King ChaosK's Avatar
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    Next Generation Systems

    hmm maybe they'll make a controller with 2 sections like on some remote controllers for TVs, you can flip a certain part over and use whats under, they could put the old SNES contoller there (it should work for NES and SNES) and gamecube on top? but then that'd be pretty big, and probably heavy too.


    LaZie made this...a long time ago.

    "It was a very depressing time in my life, since I had no money I was unable to screw the rules" -Kaiba

  19. #119

    Next Generation Systems

    Apparently they're putting less buttons on the controller than any of the next gen ones and it would seem less than the Gamecube controller
    They say they want to simplify the controller so it appeals to more gamers and is less complex
    Just because they say its going to play all these games doesnt mean at all that what theyre going to do is COMBINE them... I mean technically they could use any controller easily.
    They are so hush hush about it and dont want to show anyone, I wouldnt be surprised if they used something they've incoporated into alot of their more recent periphreals. IE the DS touch screen, or the tilt feature on the SP I believe it is.

  20. #120
    ANBU Nai's Avatar
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    Next Generation Systems

    Resident Evil 5

    Yet another reason to get a PS3.
    / No, you warrant no villain's exposition from me.

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