Originally posted by: AssertnFailure
hmm......interesting.......
i'd like to see what it looks like with full global illumination......sometimes scenes can still be "tricked" into 3d by painting the shadows in. In any case, those scenes are going to have alot of polygons o.o
Actually, looking back at the pics.....it's probably a combination of painted and rendered shadows. Still impressive though.
Alan Wake
It could have very few and just use normal maps and bumpmaps to fake a very high poly look.