Yes, cover Ike's mouth so as not to draw attention to yourself in the midst of a brawl.
Snake's seriousness makes his appearance in the game all the more amusing.
I'm curious what his stage will look like
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Yes, cover Ike's mouth so as not to draw attention to yourself in the midst of a brawl.
Snake's seriousness makes his appearance in the game all the more amusing.
I'm curious what his stage will look like
The stage would probably look like the inside of a tank hanger or if you can fight on top of a moving Metal Gear, that'd be great too.Quote:
Originally Posted by AssertnFailure
There`s this thing i noticed, and excuse me if i sound like captain obvious, but look at the mario special moves section, when he is doing the mario tornado you cant see the FLUDD, wich is odd cause the flood has two stances so far, standby wich is when is looking up and should be viewable, or attacking when it goes to the front... in wich case it should be viewable as well.
If you think about it, mario`s tornado is not really stated to be a down smash *wonders*
Good God!
Probably the best assist trophies so far.
http://img230.imageshack.us/img230/2...nstitreug3.png
Full blown Tournament mode. Seems like it goes up to 32 entrants. Sakurai really knows what his game gets used for.
The previous one went up to 64 players....I'm sure this one will as well.
edit: wow....now THAT is a more interesting level
posts merged, warned, don't double post
Uh...what? It's not a double post if they were 3 days apart dude.
Fox's final smash looks fun. I like how most of them are actually controllable, as opposed to just being automatic attacks that you trigger like Link's, Mario's, or Samus'.
Some seem far more imbalanced than others though.....
Like Link's attack only targets one person...meanwhile you've got the pokemon trainer's which holds a sustained attack across the length of the playing field that would probably be impossible to avoid on flat levels.
Yeah, here's hoping that they'll balance it out in some way. Maybe the focused attacks will last longer than the wide ranged ones, or do more damage per-blow, or something.
And damn, I can't believe I missed the Pokemon Trainer's final smash update. It's pretty cool.
Today's update is pretty interesting. Not to keep comparing ZSS to Sheik, but I hope her whip is actually useful in battle, unlike the latter's.
Friday's update was awesome though. Really reminds me of Kirby Superstar. Adding a co-op feature to the Subspace game is probably the best thing they could have done.
ZSS looks pretty sweet. Seems more and more like sheik though.
Also: WUP WUP DOUBLE POST ALERT (two posts sighted within 4 days apart)
No news on the site yet, and roughly one hour before the next update, but...
From: http://wii.ign.com/articles/826/826130p1.html
WHERE IS YOUR GOD NOW?Quote:
14:24: Smash Bros. has been delayed in Japan until January 24, 2008.
Nintendo shows a new trailer. Sonic is going to be a playable character! The trailer shows him transforming into Super Sonic.
The game will include online fights. In addition, it will have online cooperative play of some form.
Edit: I think I can guess what his final smash might be, judging from the updates (and fucking amazing video that was posted):
http://img249.imageshack.us/img249/7...icbrawlmt1.jpg
Delicious.
Although, had Solid Snake been under wraps, it wouldn't have been the biggest. As it stands though, this is pretty earthshaking.
Greatest news in a while, and on the same day the Orange box is released. :D
It's really great that Nintendo and Sega can "work" together like this by making their greatest game mascot compete against one another in different games (Olympic, and now Brawl)
i kinda already expected him to be in it, but good new none the less, still more psyched about pokemon trainer and snake.
Sonic looks way overpowered in those videos.
I think I would be extremely disappointed if smash bros doesn't come out before my winter break :(
Fucking awesome!! I've been waiting for Sonic's confirmation in Brawl and finally its here. I seriously cannot wait for this game now. :D
http://kotaku.com/gaming/holidays-ru...-us-309764.php
Merry Christmas!Quote:
the new North American ship date for the Wii brawler is now February 10, 2008.
Or I guess it's "Happy New Year" now.
FFFFFFFFFFUCK!
They should have released this news first, then let us know about sonic.
Technically they did. The news of the Japanese delay came before the Sonic video, and a delay in Japan obviously implies a delay in the U.S. It just wasn't until today that the official date was set.
But yeah, that sucks pretty hard.
Also Sonic's moves up today. They look ok. I'm a little annoyed that his Down B and Side B are essentially the same though.
:eek: Wow!.....now that's a much more interesting level!
Oh man, it's like a more random Poke Floats. That's great. I'm looking forward to brawling to the Mii Channel music. I wasted so much time there when I first got the Wii.
I've also been watching all the Brawl videos being released on Gametrailers and reading what people have said about playing the game. Looks like there's a whole lot of minor tweaking to some of the characters (especially Fox). The Subspace game looks cool too.
Edit for Japan Time:
Today's update was a video put up earlier this weekend. Donkey Kong splatters Koopa guts all over the place and Diddy goes John Woo on some Bullet Bills.
WOW....I mean just....wow.....
Today's update is insane!
GO CHECK IT OUT RIGHT NOW!
I was expecting that to be a sarcastic remark, but you're totally right.
That pretty much sums up the update right there, solidifying Brawl's longevity.Quote:
Originally Posted by Sakurai
I haven't been keeping up with the news but I thought there was suppose to be like 20+ characters or something.
Looks like 15 or so on the character select screen, and it doesn't look like there's room for secret characters to appear.
http://www.smashbros.com/en_us/characters/index.htmlQuote:
Originally Posted by Id3aLiStiC
There's already 23 confirmed characters...
Clearly, the character select screen will look different for the final release =P
edit: omg lol....
http://mntorankusu.googlepages.com/b...ageeditor.html
Some people need jobs...
I was browsing through somethingawful forum and i saw the link to this awesome video.
Enjoy
watch it without sound
you can see Ike final smash and it seems that Zero suit samus final smash is to transform into Fusion Suit Samus.
Here's a little bit about how the mechanics have changed. This is from the impressions of two "highly-ranked" competitive players.
Full article, and interview with even more technical details, hereQuote:
If you haven't heard by now, Wavedashing is out. (As a Samus and Luigi main, I weep.) It's no longer possible to perform due to the new air-dodging system. Characters cannot directionally air-dodge; it's now based on their previous momentum, so if you're already flying to the right, air-dodging will continue to thrust you in the same direction. While the obvious downfall to this is a lack of Wavedash, it give the opportunity for innovative strategies to evolve.
In Melee, air-dodging to avoid an attack left you in a vulnerable free fall afterwards. However, this new momentum dodge will enable players already traveling towards the stage to temporarily dodge an attack while staying on their flight path back to safety. In addition to this tactic, momentum-dodging also allows for a second jump or attack to be performed after dodging. This is going to be great for mindgames, as a character can begin a dodge back onto the stage early, and lure their enemy in for an attack as they become vulnerable, only to jump at the last second and land a successful dair. Think of it as being able to jump/dash/attack right in the middle of a step-dodge.
Since Brawl is looking to be very focused on the aerial game, Sakurai found it necessary to make the character more floaty. Don't confuse this with the game being slower, because most movements and attacks are every bit as fast as they were in Melee. Characters now act more like 'Puff and Luigi in the air, which definitely makes aerials heavily emphasized. While short-hopping has been confirmed, the act of SHFFLing has been slightly nerfed because of the inability to land as quickly. L-canceling has also been heavily altered, as you no longer have to press L or R in order to decrease your aerial landing lag. As of now, the only way to L-cancel is to perform your attack after a fast-fall, which will certainly make SHFFLing difficult since many aerials are best performed right before the fast-fall. (I guess I'll say hello to "SHFFing.")
Advanced techniques like dash-dancing, teching, techrolling, and wall-techs are all back and just like they were in Melee. In fact, the game's core is similar to that of Melee's, while mostly the physics have been changed. Attack and landing lag, step-dodging, rolling, priority, and hit box concepts are all borrowed from Brawl's older brother, although almost every aspect has been reworked. All types of DI-ing have also returned, but are significantly easier to perform because of the increased hitstun in Brawl, which can actually be closely related to the hitstun in Smash Bros. 64. Personally, I believe Brawl will shorten the distance between the casual and competitive player, but like in any game, the casual gamer will still need the desire to learn any advanced tactics.
I love how "dash dancing" is considered an "advanced" technique.
"Now mash the control stick wildly back and forth"
"OK...What does it do?"
"Oh...nothing. It just makes you look like an idiot. We call it playing mind games."
Yeah, like Assertn said: Demo != final product.Quote:
Looks like 15 or so on the character select screen, and it doesn't look like there's room for secret characters to appear.
Nah, if you look at before going into zero suit samus, or any of the costume vids, you'll notice that she has that appearance in those as well. In other words, the Fusion suit is just a color change, not a new character. (and apparently zero suit's final smash goes back to regular samus...good to know) DK and Link's final smashes however.....appear to be quite useless.Quote:
Originally Posted by Dark Dragon
Jesus, just listen to Ryllharu's quote....sounds so pathetic....
Those two "highly ranked" players don't sound any different than the thousands of other people who rely on the exact same techniques.
On the plus side, sounds like people will have to go back to developing their own skills for brawl....at least for a little while....
Today it seems a glacier has appeared as a stage, oh yes.
Talk about hectic. And rumor has it, you can’t get careless once you’ve reached the sea.
http://img232.imageshack.us/img232/2...awlfishmf7.jpg
JESUS CHRIST, Popo, look out for that fucking fish!
http://img530.imageshack.us/img530/4452/luigitk1.jpg
HOLY CARP ITS LUIGI!!
...
Nah i kid.
I'm sure they'll be a cock tease about announcing him, for no apparent reason though.
The new spectator feature seems nice.
I like the gambling feature of it.......but knowing "paranoid mom" over-protective Nintendo, you probably won't even know who the players are....so you can't really make any sort of informed prediction....
That's really the worst part. Just makes the whole thing seem sorta half-assed.
Like...you can watch other people play. That's cool I guess. Oh! You can bet on the games?! That seems like a lot of fun! Wait...You don't know anything about the people playing? It's just random? Oh...
cant wait to destroy all of u with my waveshining! be prepared to lose to hopefully not so powered down fox and Mario! The CAPE IS BACK!
if that was sarcasm youre pretty good... wavedashing is out
This is what I read from your post.Quote:
Originally Posted by toonice714
Wavedashing is out, but wavelanding still might be in. You can only do it in the direction you were initially traveling though.
hey i didnt write that..oh wait lol......i see what you did there. No matter, my main is mario and unless you can beat Javier, Mow, The cape or THE NERDIEST OF THE NERDY Mew2King i dont care if u think my strategies are stolen im still better than u. Ill post my friend code so i can teach you humility.Quote:
Originally Posted by AssertnFailure
I thought the update today was pretty big, even if it wasn't a new character. Having one profile hold the 4 different controller setups is a big deal. Moreover, that you can transfer it into a wiimote (something I didn't know the wiimote could even do...) and take it to a friend's.
They sure have...Quote:
Wow. I hate to say it, but we really have thought of everything.
You sure are.Quote:
Originally Posted by toonice714
Holllly crap, the "disabling the joystick-up jump" thing is something I never would have thought of, but will always use from now on. That will be so damn useful.
Mew2King is a waste of life.Quote:
THE NERDIEST OF THE NERDY Mew2King i dont care if u think my strategies are stolen im still better than u.
yo i will trash all ur bitchasses in smash. make up all the posts u want. u can still get ur asses fucked up online in smash
This is what I read from your post.Quote:
Originally Posted by toonice714
WOW, i really liked the idea of fully customizable buttons, and saving them to your wiimote? hell yeah!
I feel overwhelmed by your maturityQuote:
Originally Posted by toonice714
EDIT: We flamed him almost at the same time Assertn *high five*
Toonice is being both racist and sexist.Where is the ban hammer?
[QUOTE=UChessmaster]WOW, i really liked the idea of fully customizable buttons, and saving them to your wiimote? hell yeah!
I feel overwhelmed by your maturity
uh i got flamed first i was just returning the favor. whatever it doesnt matter i'm not a mod soo it doesnt matter what i say b/c everyone else will just start jumping on the mods dicks
Actually...
Don`t want to get flamed? try NOT typing like a random gamefaq user. Learning how to quote helps too.Quote:
Originally Posted by toonice714
k...Quote:
Originally Posted by toonice714
No mod has intervened yet and everyone already thinks you're a moronic 13 year old.Quote:
Originally Posted by toonice714
Updates today:
1 interesting one about Widescreen display
1 neat one featuring a Donkey Kong theme. Sounds weird.
smashbros.com is about 2 weeks overdue for an update that doesn't suck.
FakeEdit: This is not the toonice714 I REMEMBER!
Monday's update was pretty great.
What kind of update "doesn't suck"? We shouldn't exactly be expecting a new character update every day.
well they used to show a new level and a character like every week.
new videos every other week or so....
It doesn't even have to be a new character.....
anything is better than "smash bros is compatible with wide screen televisions!"
Well it's coming out in February so I except they might slow down a little. The hype will still be as strong as ever.
Edit:
Assertn got his wish.
Wario's final smash is up.
Pretty cool news.Quote:
Originally Posted by UChessmaster
I also liked Friday's update. That stage was my favorite in Melee. I'm so glad to see it back.
Pretty alright update, just shows what happens when you go online. Although we do now have the games starting line up.
That`s not the starting line up, it was the one at E for all event, Kirby, Zelda and the Ice Climbers can`t be unlockables, Sonic SHOULD be an unlockable, there is not enough space for the other characters.Quote:
Originally Posted by Knives122
Who knows, maybe there will be two character selection screens.
Wasn't that character select screen the one Nintendo used for the sneak preview of sorts they had with a bunch of players from the press and Melee tournaments? The one where all the youtube videos of Sonic and the other Final Smashes came from.
Either way, I highly doubt that is the final build.
Of course it isn't the final roster.
I love how Sakurai references the "proliferation of the Internet" in this update. I love his writing style so much.
"That's epic!"
I've been waiting for so long:
http://img206.imageshack.us/img206/5...bysnakedo5.jpg
Aww... Apparently, Kirby won't have a Zero Suit..
http://www.smashbros.com/en_us/chara...by_071220n.jpg
huh?Quote:
Originally Posted by BioAlien
http://www.smashbros.com/en_us/chara...by_071220h.jpg
My Wii number: 2504-6833-4090-9541
I probally won't be able to add anyone for somewhere around a week though.
(BTW, If anyone plays Metriod Prime 3: Corruption, I have a bunch of friend creds to pass around, and need some myself. Just send me a message on the system)
You call that a zero suit?Quote:
Originally Posted by UChessmaster
http://www.smashbros.com/en_us/image...try_banner.jpg
http://www.smashbros.com/en_us/chara...min/pikmin.jpg
Pikmin & Olimar
Goodness! Captain Olimar joins the fray with five colors of Pikmin in tow! He plucks Pikmin from the ground and they fight as his allies.
Without Pikmin, Olimar can’t even do a Smash Attack. And the short-lived Pikmin tend to scatter. Theirs is a fated symbiotic relationship.
http://www.smashbros.com/en_us/chara...in_080109a.jpghttp://www.smashbros.com/en_us/chara...in_080109b.jpg
http://www.smashbros.com/en_us/chara...in_080109c.jpghttp://www.smashbros.com/en_us/chara...in_080109d.jpg
Yeah that's a good update. A while back I was considering the possibility of Olimar becoming a playable character. I imagine he could be a pain in the ass to play seriously though.
Well, I doubt he will be a big choice for tournament play, but he can't be too far from any other "build-up" characters in other fighting games. Think of something like Zappa from Guilty Gear.
Certain Actions bring out more of the Pikmin, and I wouldn't be at all surprised if the smash attacks were stronger than the average character with all 5 out.
Holy crap, best stage ever amirite??
http://img140.imageshack.us/img140/7365/bulborglk1.jpg
All this news makes me want to go replay Pikmin.
haha great, i love those rainbow ride/ poke float type levels where a whole lot of shit is going on.
CAN WAIT FOR THIS TO COME OUT!!!
You can keep waiting..Quote:
Originally Posted by toonice714
New delay:
The pikmin stage look fun.Quote:
Due to delays in the completion of Super Smash Bros. Brawl, we’ve had to change the release date of the game to Sunday, March 9th.
I deeply apologize to the people who have looked forward to playing the game for so long and ask that you hold on just a little longer. Thank you for your patience.
FUCK.Quote:
Originally Posted by BioAlien
This had better be worth it.
......(I know it will :) )
i... really don`t think it will improve a lot with one extra week, it`s probably because of disc creation issues or a glitch fix at the last moment...
That's an extra month not a week.
I think he means how Japan only got a one week delay, and how the US got a month. Probably has something to do with the tweaking of online play, but that's just a guess.
http://img246.imageshack.us/img246/4401/sheikic0.jpg
Well that puts that argument to rest.
looks like they recently went through and listed all the specials + final smash of all the characters too.
....and Lucas's final smash is PK Starstorm :eek:
Why is sheik blonde?....
Because he's also tanned and has red eyes...
Also, here's a Japanese TV spot on the game, with some new and old footage. Pretty cool: http://www.gametrailers.com/player/29714.html
Edit: "she", not "he"
OoT Zelda was blond, and correspondingly, Sheik is too.
Her design is based off a mockup they were playing around with when they were making TP. So Brawl Zelda comes from two different worlds, fits perfectly with Legend of Zelda traditions.Quote:
Originally Posted by Masahiro Sakurai
I'd still prefer if they had split the two characters...but Zelda users need some way to compete with Zero Suit Samus' speed.
I heard there was a glitch with the characters and they decided to delay the game. i guess they forgot that they left sheik in the game.
http://www.smashbros.com/en_us/gamem...a/modea12.html
Oh man....I'm in love with Sakurai <3
*Potential spoiler*
New posible leak confirms Lucario, Ness and Jigglypuff
Stickers are aparentely character specific (i.e not everyone can use any sticker), a bit before stickers were confirmed as power ups there was a japanese brawl commercial that covered a bit of the stickers mechanic, you can see the face of whoever can use the sticker you`re pointing...
http://www.brawlcentral.com/images/n...8_01_21(2).jpg
This one increases pshychic powers (im assumin, i dont speak jap), the icons are Lucas and Ness
http://www.brawlcentral.com/images/n...8_01_21(1).jpg
This seems pokemon specific, you can see PT, Pikachu, Lucario and jiggs on it.
http://youtube.com/watch?v=pfb2l-iYlRo
Original Video
EDIT: Nintendo changed the original video, thus the youtube video and not the original site.
where is my mewtwo.....
Can this be real? :eek:
http://img204.imageshack.us/img204/5...0801221fv9.jpg
Game disk
http://img261.imageshack.us/img261/3...0801222lj6.jpg
Starting roster
Awesome music and stage update today. Mushroomy Kingdom is a stage I never realized was missing from this game.
Also, a leaked chart that ranks the characters in terms of weight/knockability:
http://img250.imageshack.us/img250/7...weightsvu1.jpg
Looks like Bowser is still the heaviest and they decided to make Fox a little lighter this time around.
Where's my Luigi.. :(
Though I don't really like scrolling stage, this one look promising.
(I wonder if we can destroy the blocks in 1-2)
The CD look nice. :o
I don't think it's showing the hidden/unlockable characters. I'm certain Luigi will be in it.Quote:
Originally Posted by BioAlien
Samus is the 4th heaviest character? I don't know how I feel about this...
I don't see why it's a big deal (unless you are being sarcastic). It's only a 1 spot difference from Melee, in which she was the 3rd heaviest.Quote:
Originally Posted by AssertnFailure
Here's Iwata interviewing Sakurai:
http://us.wii.com/iwata_asks/ssbb/vol2_page1.jsp
You know, people like you are the reason why young women in America have such a problem with Bulimia.Quote:
Originally Posted by AssertnFailure
That's with her Power Suit on.Quote:
Originally Posted by AssertnFailure
Look when she's only in her Zero Suit, she's just a bit more heavy than Kirby.
She was 3rd heaviest in melee??
Samus always felt floaty and graceful to me.
Where is my sonic, and why is there not a single character on that roster I want to use?
Quote:
Originally Posted by Knives122
:rolleyes:Quote:
Originally Posted by XanBcoo
Yoshi is heavy? That's a surprise.
Quote:
Originally Posted by Carnage
Seems quite a few things come as a surprise to us. For me, it's the fact that Metaknight, despite seeming the same mass as Kirby, is lighter even with mask, cape, and sword.Quote:
Originally Posted by AssertnFailure
Weight = resistance against knockback in the horizontal distance. This is why Samus had a such a good crouch cancel. It didn't affect the way the characters jumped or anything.
The ability to juggle a character vertically was based on the character's "fast fall." That is why Falco, Fox, and Captain Falcon are "easier" to combo and also why they are able to pull of those ridiculous combos.