PDA

View Full Version : Kami wa Game ni Ueteiru.



neflight86
Tue, 04-16-2024, 10:28 AM
2086

"* Based on a fantasy light novel series written by Sazane Kei and illustrated by Tomose Toiro.

The ultimate brain game, "Game of the Gods," was created by supreme gods who had too much time on their hands. The first thing Rhese, a former goddess who woke up from her long sleep, declared was, "Bring me the best player in this era!" Fay, a boy who is considered to be "the best rookie in recent years," is the one who was nominated. The "Game of the Gods" that the two challenge is too difficult, and no one has ever completely conquered it in human history. The gods are fickle, unreasonable, and sometimes incomprehensible, and that's exactly why it's such a waste if you don't enjoy playing it with all your heart! The ultimate brain battle against the supreme gods by a genius game boy, a former god girl, and their friends begins here!

Source: Crunchyroll News"

Genre(s): Sci-fi, mystery/games

Research (https://subsplease.org/shows/kami-wa-game-ni-ueteiru/)

_________________

1-2

Some sparks of potential, but ultimately uninteresting. The show starts off will a little repect for the audience's intelligence by dropping us in the thick of it and not explaining the world as it operates here, but just can't help itself diving into an exposition dump later on in the first episode. Gods have games with humans because they are bored, and humans get small powers and winning 10 times is a wish (or more) granted.

I also like the (clumsy) attempt at some more world building in saying that 90+ percent of the world is unexplored and hostile... but if you're gonna ape on HxH like that, you gotta swing harder than 'everything looks like modern generic anime japan metropolitan'.

Lastly, and most importantly, the games themselves are a huge let down. So far there has been memory (with a boring twist), and... a combination of tag, hide and seek, and reversi? There was a blurred Catan box in the background of episode 1, so someone on the production team must be familiar with modern games, so why are we getting boring permutations of the most basic traditional games? Rules being 'discovered' during the games with the absolute thinnest foreshadowing is unsatisfying and makes the games seem arbitrary... which they are. Not recommended.