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SamuraiOdin
Sat, 05-20-2006, 08:43 PM
Alright, so I've currently gotten pretty bored with WoW, and am considering leaving my high end raiding guild and waiting for the next MMO that looks interesting. I was wondering what the opinion on this forum is like. To start off the conversation, I'll state the three I'm currently looking at and why...

1. Vanguard - This is currently the frontrunner for me. I know it didn't get a great showing at E3, but I'm hoping that with the 5 or so months left (supposedly) till release they can improve the game. It's made by Sigil Games, which is run by Brad McQuaid, who was one of the original designers for EQ1 (before it was ruined). Vanguard sounds interesting because it seems like it will cater more towards the hardcore crowd, and I like the idea of going back to concepts like old-school Lower Guk dungeon-style (from EQ1), aka, non-instanced dungeons, where groups pick a spawn point and camp it. Some people think that the game was given the kiss of death recently when Sigil moved to SoE as a publisher, but if you look at their track record, the servers will be stabler than Blizzard's, at least, and it will definately have a lot of money going into the game. Not to mention that SoE is only publishing the game, not developing, and Sigil claims they will maintain complete creative control.
Link: http://www.vanguardsoh.com/

2. Age of Conan- AoC as it's more commonly known as looks interesting in the sense that it will bring a lot of unique ideas to the MMO community. What turns me off from AoC is the concept that you play the first 20 levels solo, and only after do you begin interacting with the online community. While siege warfare and such does sound like fun, I think that once the concept of Mortal Kombat-style gore wears off, this game will lose a lot of its following.
Link: http://www.ageofconan.com/

3. Warhammer Online: Age of Reckoning- This seems to be one of the most hyped MMOs out there atm, which is the reason why I briefly considered it. The problem I see with it though is that it is too similar to WoW, which ending up boring me after a while. I know that I can't expect a game to hold my interest for an unthinkable amount of time, but to go from one boring game to a similar game just doesn't seem like a smart idea. The other reason why I dismissed this game was that the estimated release date is Q4 2007, which is too far away atm for my tastes...
Link: http://www.warhammeronline.com

That's it for my take on the situation, what's everyone else's opinions.

darkshadow
Sun, 05-21-2006, 12:14 PM
how about Huxley, MMOFPS, in terms of technology its pretty damn next gen ( unreal engine 3):
In the near future, Nuclearites bombard the world. Destructive earthquakes, massive tidal waves and dramatic climate changes wreak havoc around the globe, isolating continents and driving the human race into chaos. Those who survive the destruction dream of tranquillity, but an eruption among the human race and the appearance of horrible mutants drives the world into further disorder. Racism and oppression cause rebellious uprisings and war that divide the landscape between two powers: Sapiens and Alternative. At the heart of the war emerges a powerful energy source called the Lunarites. The Lunarites were created by Huxley, a scientist and possible savior.

Both factions seek glory and victory, fighting mercilessly for the Lunarites and their very existence.

The story is loosely based on the novel Brave New World by Aldous Huxley, hence the name

Little is known about Huxley's gameplay at the moment. Action is directed to be fast-paced, on par with games such as Unreal Tournament 2004, applied to a Massively Multiplayer Online Game setting. This style is in contrast to another MMOFPS, PlanetSide by Sony Online Entertainment, which follows a more tactical and thought out route of action. In a recent interview, Huxley's main producer Kijong Kang said that the cities in Huxley will be able to accomidate up to 5000 people, and the individual battles will support several hundred players. The battles can be as small as 1 VS 1 or as big as 100 VS 100 players, which is the maximun, which is an enourmous number considering the immensly popular Battlefield 2 can only support 32 VS 32.
http://www.webzengames.com/Game/Huxley/

Lineage 3 was announced to use UE3 also, there is no other info about it currently though.

RF online seems nice too ( i think you can get a trial at fileplanet )
http://www.rf-onlinegame.com/index.php
http://rfbase.com/modules/altern8news/

darkmetal505
Sun, 05-21-2006, 12:35 PM
Here is a weird one, but if they pull it off, it'll be awesome.

http://www.naruto-online.net/

darkshadow
Sun, 05-21-2006, 01:03 PM
i dont think that counts as a "next gen" MMO :P

Assertn
Sun, 05-21-2006, 01:35 PM
Here is a weird one, but if they pull it off, it'll be awesome.

http://www.naruto-online.net/
Sounds like an idea i had 2 years ago

BioAlien
Sun, 05-21-2006, 02:21 PM
and all the mmorpg you said have a monthly fee...

i hope there will be some private server

darkshadow
Sun, 05-21-2006, 03:04 PM
what mmo doesnt have a monthly fee?? except for guild wars and ( illegal ) private servers?

SamuraiOdin
Sun, 05-21-2006, 03:20 PM
and all the mmorpg you said have a monthly fee...

i hope there will be some private server
As much as I wish these games were free to play, it does take quite a bit of money to keep the servers up and running. Not only that, but GMs have to be paid, as do other members of the staff, which typically means that the charge for the game itself isn't enough, and often requires a monthly fee.